Free Shipping on Orders of $40 or More
Changing the Game: Discover How Esports and Gaming are Redefining Business, Careers, Education, and the Future

Changing the Game: Discover How Esports and Gaming are Redefining Business, Careers, Education, and the Future

by Lucy Chow
Changing the Game: Discover How Esports and Gaming are Redefining Business, Careers, Education, and the Future

Changing the Game: Discover How Esports and Gaming are Redefining Business, Careers, Education, and the Future

by Lucy Chow

Paperback

$17.95
Choose Expedited Shipping at checkout for delivery by Monday, February 13

Overview

The Future Is Now

Video games are more than interactive entertainment; they are part of a multibillion-dollar industry you may have never heard of. Beyond the stereotypical isolated teenager, today's players represent every demographic and every part of the world. Championship competitions in esports-complete with professional players, teams, and lucrative sponsorships-are often broadcast to audiences rivaling that of the Super Bowl. And the gaming industry is bursting with investment opportunities, emerging career paths, and innovation.

Investment expert Lucy Chow has selected 34 essays from thought leaders in the gaming industry. These curated perspectives of the global network of game-changing esports insiders provide a back-stage pass to the impact and future of gaming. This diverse group of players, entrepreneurs, investors, and educators pull back the curtain, revealing the use of gaming in schools, the growing roles of women in the field, and innovative business opportunities. In building bridges among these, Chow welcomes you into a thriving community to discover a new opportunity for your own success.



Related collections and offers

Product Details

ISBN-13: 9781632994998
Publisher: Greenleaf Book Group, LLC
Publication date: 07/22/2022
Pages: 310
Sales rank: 454,755
Product dimensions: 6.00(w) x 9.00(h) x 0.70(d)

About the Author

Lucy is focused on the innovation space, both in terms of supporting founders and as an investor. She is the secretary general of the World Business Angels Investment Forum (WBAF) Global Women Leaders Committee and an Investment Committee Director for the WBAF Angel Investment Fund. She is also an investor with NextWave Impact Fund and The Founder Institute and is a limited partner with numerous funds globally. She has a video series targeted at entrepreneurs titled Down to Business.

Lucy has garnered a strong reputation as someone who has helped build the entrepreneurial ecosystem of the UAE. She was named one of #LinkedInTopVoices 2020 for MENA, was one of CEO Middle East’s Influential Women in the Arab World 2020, and is Titanium Magazine’s Top 50 Global Inspirational Women to Look Out for in 2022. Lucy contributes regularly to entrepreneurship, corporate innovation, and investor events and forums as a speaker, moderator, and judge.

She sits on the Board of Trustees for the American School of Dubai, as well as the Solidarity Circle, UNHCR. She has been a contributing author for Life on the Move, an anthology of stories about expat life, and The Possibilities Project: A Young Person’s Guide to Career Success. She is pleased to be an Ambassador for Women in Games (WIGJ) and sits on the Steering Committee of #2022FemaleAngels. She has a joint EMBA from the Kellogg Graduate School of Management at Northwestern University and the HK University of Science and Technology and a BA, International Relations, from the University of British Columbia. She is a future-focused thought leader, and Changing the Game is her first book.

Table of Contents

Foreword Colonel Terry Virts xiii

Preface Lucy Chow xvii

Part 1 Why Esports Now?

Chapter 1 From Stigma to Global Industry Marcus "Esports" Howard 3

Chapter 2 Are Gamers Athletes? Stuart Cameron 12

Chapter 3 The Power of Play Ian Livingstone 20

Chapter 4 The Workplace of the Future Genie (Genie Moon) Doi 26

Part 2 Esports and Education

Chapter 5 A Game Changer in the Field of Education Frank Sliwka 35

Chapter 6 The Learn with League Initiative Kimberly Voll Ivan Davies 42

Chapter 7 The Need for More Esports Programs in Schools Miguel Gil 51

Chapter 8 Creating a High School Esports League Max Chow Everett 57

Part 3 Women in Gaming

Chapter 9 My Journey as a Professional Gamer Julia Hiltscher 65

Chapter 10 Female Firsts in the Middle East Madiha Naz 71

Chapter 11 GIRLGAMER: Creating Opportunity for Women in Esports Fernando Pereira 76

Chapter 12 Girl Scouts and Gaming Amy Allison 81

Chapter 13 Esports in Pakistan Samar Hasan Asad Ehmed 86

Part 4 Real World Benefits

Chapter 14 Forging Paths in Africa Kwesi Hayford 97

Chapter 15 Creating Social and Emotional Bridges Rachel Kowert 104

Chapter 16 The Tree Tap Adventure Kalin Moon 111

Chapter 17 Forming Social Connections Regan Mandryk Madison Klarkowski 119

Part 5 The Business of Esports

Chapter 18 A Look at Brands and Rights Holders Philip Wride 127

Chapter 19 AirAsia Flying High Allan Phang 134

Chapter 20 The Keys to Brand Success in Esports and Gaming Tatiana Tacca 140

Chapter 21 The Future of Entertainment Adnan Akdemir 152

Chapter 22 Galaxy Racer Esports Paul Roy 160

Chapter 23 Gaming in India Arijit Bhattacharyya 167

Chapter 24 Mobile Esports: New Opportunities for Gamers and Developers Alexander Champlin 171

Chapter 25 Putting Esports on the National Agenda Saurabh Verma 178

Part 6 Careers in Esports

Chapter 26 The Esports Economy Ray Katz Neil Malvone 185

Chapter 27 Building a Gaming Company Jenny Xu 194

Chapter 28 Forging a Unique CareerPath Kate Edwards 198

Chapter 29 The Rise of the Gamerpreneur Bradford Carlton 206

Part 7 The Future of Esports

Chapter 30 Asia: The Heart of Global Esports Lisa Hanson 215

Chapter 31 A Space to Develop Dan Cybak 223

Chapter 32 New Tech and the Future of Esports Roberto Croci 229

Chapter 33 Virtual Esports: A Mom Embraces a Virtual World Sonya Haskins 238

Chapter 34 Investing in the Future Luke Alvarez 244

Acknowledgments 251

Notes 253

Index 269

About the Editor 285

Customer Reviews