Data-Driven 3D Facial Animation

This is the first book that specifically and systematically describes the new and popular data-driven facial animation techniques developed in recent years. Although 3D facial animation is used more and more in the entertainment industries, to date there have been very few books that address the techniques involved. Comprehensive in scope, the book covers not only traditional lip-sync (speech animation), but also expressive facial motion, facial gestures, facial modeling, editing and sketching, and facial animation transferring. It provides an up-to-date reference source for academic research and for professionals working in the facial animation field. An edited volume, the book brings together contributions from leading researchers and practitioners working in both academia and in the leading animation studios.

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Data-Driven 3D Facial Animation

This is the first book that specifically and systematically describes the new and popular data-driven facial animation techniques developed in recent years. Although 3D facial animation is used more and more in the entertainment industries, to date there have been very few books that address the techniques involved. Comprehensive in scope, the book covers not only traditional lip-sync (speech animation), but also expressive facial motion, facial gestures, facial modeling, editing and sketching, and facial animation transferring. It provides an up-to-date reference source for academic research and for professionals working in the facial animation field. An edited volume, the book brings together contributions from leading researchers and practitioners working in both academia and in the leading animation studios.

54.99 In Stock
Data-Driven 3D Facial Animation

Data-Driven 3D Facial Animation

Data-Driven 3D Facial Animation

Data-Driven 3D Facial Animation

Paperback(2008)

$54.99 
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Overview

This is the first book that specifically and systematically describes the new and popular data-driven facial animation techniques developed in recent years. Although 3D facial animation is used more and more in the entertainment industries, to date there have been very few books that address the techniques involved. Comprehensive in scope, the book covers not only traditional lip-sync (speech animation), but also expressive facial motion, facial gestures, facial modeling, editing and sketching, and facial animation transferring. It provides an up-to-date reference source for academic research and for professionals working in the facial animation field. An edited volume, the book brings together contributions from leading researchers and practitioners working in both academia and in the leading animation studios.


Product Details

ISBN-13: 9781846289064
Publisher: Springer London
Publication date: 12/11/2007
Edition description: 2008
Pages: 296
Product dimensions: 6.10(w) x 9.20(h) x 0.60(d)

Table of Contents

Computer Facial Animation: A Survey.- Expressive Visual Speech Generation.- Data-Driven Expressive Speech Animation Synthesis and Editing.- Eye Movements, Saccades, and Multiparty Conversations.- Realistic Eye Motion Synthesis by Texture Synthesis.- Learning Expressive Human-Like Head Motion Sequences from Speech.- A User Interface Technique for Controlling Blendshape Interference.- Sketching Articulation and Pose for Facial Animation.- Learning Controls for Blendshape-based Realistic Facial Animation.- Speech Motion Decomposition and Editing.- Facial Animation by Expression Cloning.- Real-Time Adaptive Facial Animation.- Spacetime Faces: High-Resolution Capture for~Modeling and Animation.- Practical Considerations for Facial Motion~Capture.
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