Deep learning is one of today’s hottest fields. This approach to machine learning is achieving breakthrough results in some of today’s highest profile applications, in organizations ranging from Google to Tesla, Facebook to Apple. Thousands of technical professionals and students want to start leveraging its power, but previous books on deep learning have often been non-intuitive, inaccessible, and dry. In Deep Learning Illustrated , three world-class instructors and practitioners present a uniquely visual, intuitive, and accessible high-level introduction to the techniques and applications of deep learning. Packed with vibrant, full-color illustrations, it abstracts away much of the complexity of building deep learning models, making the field more fun to learn and accessible to a far wider audience.
Part I’s high-level overview explains what Deep Learning is, why it has become so ubiquitous, and how it relates to concepts and terminology such as Artificial Intelligence, Machine Learning, Artificial Neural Networks, and Reinforcement Learning. These opening chapters are replete with vivid illustrations, easy-to-grasp analogies, and character-focused narratives.
Building on this foundation, the authors then offer a practical reference and tutorial for applying a wide spectrum of proven deep learning techniques. Essential theory is covered with as little mathematics as possible and is illuminated with hands-on Python code. Theory is supported with practical "run-throughs" available in accompanying Jupyter notebooks, delivering a pragmatic understanding of all major deep learning approaches and their applications: machine vision, natural language processing, image generation, and videogaming.
To help readers accomplish more in less time, the authors feature several of today’s most widely used and innovative deep learning libraries, including TensorFlow and its high-level API, Keras; PyTorch; and the recently released, high-level Coach, a TensorFlow API that abstracts away the complexity typically associated with building Deep Reinforcement Learning algorithms.
About the Author
Jon Krohn is the chief data scientist at untapt, a machine learning startup in New York. He leads a flourishing Deep Learning Study Group, presents the acclaimed Deep Learning with TensorFlow LiveLessons in Safari, and teaches his Deep Learning curriculum at the NYC Data Science Academy. Jon holds a doctorate in neuroscience from Oxford University and has been publishing on machine learning in leading academic journals since 2010.
Grant Beyleveld is a doctoral candidate at the Icahn School of Medicine at New York’s Mount Sinai hospital, researching the relationship between viruses and their hosts. A founding member of the Deep Learning Study Group, he holds a masters in molecular medicine and medical biochemistry from the University of Witwatersrand.
Aglaé Bassens is a Belgian artist based in Brooklyn. She studied fine arts at The Ruskin School of Drawing and Fine Art, Oxford University, and University College London’s Slade School of Fine Arts. Along with her work as an illustrator, her practice includes still life painting and murals.
Table of Contents
About the Authors
Part I: Introducing Deep Learning
Chapter 1: Biological and Machine Vision
Chapter 2: Human and Machine Language
Chapter 3: Machine Art
Chapter 4: Game-Playing Machines
Part II: Essential Theory Illustrated
Chapter 5: The (Code) Cart Ahead of the (Theory) Horse
Chapter 6: Artificial Neurons Detecting Hot Dogs
Chapter 7: Artificial Neural Networks
Chapter 8: Training Deep Networks
Chapter 9: Improving Deep Networks
Part III: Interactive Applications of Deep Learning
Chapter 10: Machine Vision
Chapter 11: Natural Language Processing
Chapter 12: Generative Adversarial Networks
Chapter 13: Deep Reinforcement Learning
Part IV: Deep Learning Libraries
Chapter 14: TensorFlow
Chapter 15: PyTorch
Part V: Artificial Intelligence
Chapter 16: Building Your Own Deep Learning Project
Part VI: Appendixes
Appendix A: Formal Neural Network Notation
Appendix B: Backpropagation