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Designing in the Browser: A Practical, Step-by-Step Guide to Web-Based Prototyping

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The medium of the web is the web browser. So shouldn't we design our websites and web-based apps in the browser, with the browser as the design surface? Why are we still clinging to the use of propriety prototyping tools that are abstracted from this surface?

This book will guide you through the complete process for designing high-fidelity, fully interactive web-based prototypes rapidly in the browser, using HTML and just a little CSS. No JavaScript required.

The book covers:

Creating charts, ...