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Developing Turn-Based Multiplayer Games: with GameMaker Studio 2 and NodeJS

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Create your first turn-based multiplayer game using GameMaker Studio 2’s built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up.
You will start with a brief introduction to GameMaker Studio 2 and GML coding before diving into the essential principles of game design.

Following this, you will go through an introductory sectio...