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Event-Database Architecture for Computer Games: Volume 1, Software Architecture and the Software Production Process

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Event-Database Architecture for Computer Games proposes the first explicit software architecture for game development, answering the problem of building modern Computer Games with little or no game design. An archetypal software production process, based on this architecture, is also introduced.

This volume begins by describing the formal definition of software production processes in general and the production process of Computer Games in particular. It introduces the two basic principles b...