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Getting Started with Physical, mental ray, and Autodesk Materials in 3ds Max 2017

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Why this Book?
The Getting Started with Physical, mental ray, and Autodesk Materials in 3ds Max 2017, 2nd Edition textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max and interested in learning mental ray, physical, and Autodesk materials in 3ds Max.

This brilliant guide takes you step-by-step through the whole process of texturing with mental ray, physical, and Autodesk materials in 3ds Max. From the very first pages,...