Guide to Graphics Software Tools
The 2nd edition of this integrated guide explains and lists readily available graphics software tools and their applications, while also serving as a shortcut to graphics theory and programming. It grounds readers in fundamental concepts and helps them use visualization, modeling, simulation, and virtual reality to complement and improve their work.

1100033101
Guide to Graphics Software Tools
The 2nd edition of this integrated guide explains and lists readily available graphics software tools and their applications, while also serving as a shortcut to graphics theory and programming. It grounds readers in fundamental concepts and helps them use visualization, modeling, simulation, and virtual reality to complement and improve their work.

54.99 Out Of Stock
Guide to Graphics Software Tools

Guide to Graphics Software Tools

by Jim X. Chen
Guide to Graphics Software Tools

Guide to Graphics Software Tools

by Jim X. Chen

Paperback(2nd ed. 2009)

$54.99 
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Overview

The 2nd edition of this integrated guide explains and lists readily available graphics software tools and their applications, while also serving as a shortcut to graphics theory and programming. It grounds readers in fundamental concepts and helps them use visualization, modeling, simulation, and virtual reality to complement and improve their work.


Product Details

ISBN-13: 9781849968003
Publisher: Springer London
Publication date: 11/22/2011
Edition description: 2nd ed. 2009
Pages: 559
Product dimensions: 7.01(w) x 9.25(h) x 0.05(d)

Table of Contents

Objects and Models.- Transformation and Viewing.- Color and Lighting.- Blending and Texture Mapping.- OpenGL Programming in Java: JOGL.- Curved Models.- Vertex Shading, Pixel Shading, and Parallel Processing.- Programming in Java3D.- OpenGL Shading Language.- Direct3D Shader Programming.- Advanced Topics.- Low-Level Graphics Libraries.- Visualization.- Modeling and Rendering.- Animation and Simulation.- Virtual Reality.- Web3D Tools and Networked Environment.- 3D File Formats.
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