Return to Doom Island (Trapped in a Video Game Series #4)
A high-stakes middle-grade adventure set in the present time – and inside a retro 8-bit island – Return to Doom Island hooks gamers and reluctant readers with spy thrills, humor, and nonstop challenges.
12-year-old Jesse Rigsby is sure of two things: Alistair Gregory, the man who figured out how to put people into video games, isn’t what he seems. And someone is watching him. To get answers, Jesse will have to dive back into a video game and transform himself into a superspy to outsmart an android, outlast a drone, and outswim an 8-bit shark. Inside this retro, side-scrolling, blocky world where even basic moves are tricky, the danger is just beginning. Can he pull it off before the bad guys catch on?
Perfect for gamers aged 7-10 and especially reluctant readers, this fast, funny adventure blends humor, puzzles, and nonstop action with the irresistible “what if you could go inside a game?” premise. Whether read on its own or as part 4 of the best-selling Trapped in a Video Game series, Return to Doom Island delivers page-turning stakes, clever twists, and a satisfying next level for series fans.
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12-year-old Jesse Rigsby is sure of two things: Alistair Gregory, the man who figured out how to put people into video games, isn’t what he seems. And someone is watching him. To get answers, Jesse will have to dive back into a video game and transform himself into a superspy to outsmart an android, outlast a drone, and outswim an 8-bit shark. Inside this retro, side-scrolling, blocky world where even basic moves are tricky, the danger is just beginning. Can he pull it off before the bad guys catch on?
Perfect for gamers aged 7-10 and especially reluctant readers, this fast, funny adventure blends humor, puzzles, and nonstop action with the irresistible “what if you could go inside a game?” premise. Whether read on its own or as part 4 of the best-selling Trapped in a Video Game series, Return to Doom Island delivers page-turning stakes, clever twists, and a satisfying next level for series fans.
Return to Doom Island (Trapped in a Video Game Series #4)
A high-stakes middle-grade adventure set in the present time – and inside a retro 8-bit island – Return to Doom Island hooks gamers and reluctant readers with spy thrills, humor, and nonstop challenges.
12-year-old Jesse Rigsby is sure of two things: Alistair Gregory, the man who figured out how to put people into video games, isn’t what he seems. And someone is watching him. To get answers, Jesse will have to dive back into a video game and transform himself into a superspy to outsmart an android, outlast a drone, and outswim an 8-bit shark. Inside this retro, side-scrolling, blocky world where even basic moves are tricky, the danger is just beginning. Can he pull it off before the bad guys catch on?
Perfect for gamers aged 7-10 and especially reluctant readers, this fast, funny adventure blends humor, puzzles, and nonstop action with the irresistible “what if you could go inside a game?” premise. Whether read on its own or as part 4 of the best-selling Trapped in a Video Game series, Return to Doom Island delivers page-turning stakes, clever twists, and a satisfying next level for series fans.
12-year-old Jesse Rigsby is sure of two things: Alistair Gregory, the man who figured out how to put people into video games, isn’t what he seems. And someone is watching him. To get answers, Jesse will have to dive back into a video game and transform himself into a superspy to outsmart an android, outlast a drone, and outswim an 8-bit shark. Inside this retro, side-scrolling, blocky world where even basic moves are tricky, the danger is just beginning. Can he pull it off before the bad guys catch on?
Perfect for gamers aged 7-10 and especially reluctant readers, this fast, funny adventure blends humor, puzzles, and nonstop action with the irresistible “what if you could go inside a game?” premise. Whether read on its own or as part 4 of the best-selling Trapped in a Video Game series, Return to Doom Island delivers page-turning stakes, clever twists, and a satisfying next level for series fans.
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Return to Doom Island (Trapped in a Video Game Series #4)
168
Return to Doom Island (Trapped in a Video Game Series #4)
168Paperback(Reprint)
$9.99
9.99
In Stock
Product Details
| ISBN-13: | 9781449495183 |
|---|---|
| Publisher: | Andrews McMeel Publishing |
| Publication date: | 09/25/2018 |
| Series: | Trapped in a Video Game Series , #4 |
| Edition description: | Reprint |
| Pages: | 168 |
| Product dimensions: | 5.90(w) x 8.90(h) x 0.50(d) |
| Age Range: | 8 - 12 Years |
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