Solidworks 2013 Bible

Solidworks 2013 Bible

by Matt Lombard


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Solidworks 2013 Bible by Matt Lombard

A comprehensive resource packed with information for bothbeginners and advanced users

SolidWorks is the leading 3D solid modeling software used incomputer-aided design. It's powerful but not simple. This completeguide introduces beginners to the software but then goes farbeyond, covering numerous details that advanced users haverequested. Beginners will learn not only how the software works butwhy, while more experienced users will learn all about searchcriteria, Pack-and-Go, other file management concepts, and muchmore. A valuable companion website contains before and afterreal-world parts and assemblies along with many example files usedin the text. Additionally, the text of the book is augmented byvideo tutorials with author voice-over which can be found on thewebsite.

  • SolidWorks is the leading 3D CAD program, and previous editionsof this book have sold more than 33,000 copies
  • Covers necessary information to give beginners a solidfoundation in the software, including part and assembly modelingand 2D drawing techniques
  • Addresses a wide range of advanced topics not treated in otherbooks, including best practices, search criteria, Pack-and-Go, andother file management concepts
  • Includes tutorials on both beginning and advanced topics, withvideos; sample part, assembly, and drawing files; andbefore-and-after example files available on the companionwebsite

SolidWorks 2013 Bible is the ultimate resource onSolidWorks 2013, the book beginners can start with and advancedusers will want to keep close at hand.

Product Details

ISBN-13: 9781118508404
Publisher: Wiley
Publication date: 03/04/2013
Series: Bible Series , #824
Pages: 1296
Sales rank: 1,232,696
Product dimensions: 5.60(w) x 8.10(h) x 1.20(d)

About the Author

Matt Lombard is a mechanical engineer and an independentSolidWords consultant. Because of the popularity of his SolidWorksblog (dezignstuff) and his sessions at SolidWorks World, he hasbuilt a reputation as the go-to resource for everythingSolidWorks.

Table of Contents

Part I: Introducing SolidWorks Basics  1

Chapter 1: Introducing SolidWorks  3

Chapter 2: Navigating the SolidWorks Interface  27

Chapter 3: Working with Sketches  69

Chapter 4: Creating Simple Parts and Drawings 121

Chapter 5: Using Visualization Techniques 157

Part II: Building Intelligence into Your Parts 197

Chapter 6: Getting More from Your Sketches 199

Chapter 7 Modeling with Primary Features 235

Chapter 8: Selecting Secondary Features 297

Chapter 9: Patterning and Mirroring 325

Chapter 10: Using Equations 357

Chapter 11: Working with Part Configurations 375

Chapter 12: Editing, Evaluating, and Troubleshooting 415

Part III: Working with Assemblies   457

Chapter 13: Building Efficient Assemblies 459

Chapter 14: Getting More from Mates 495

Chapter 15: Patterning and Mirroring Components 525

Chapter 16: Working with Assembly Sketches and Layouts 539

Chapter 17: Using Assembly Tools 557

Chapter 18: Using Libraries, Assembly Features, and Hole Wizard581

Chapter 19: Controlling Assembly Configurations and DisplayStates 637

Chapter 20: Modeling in Context 655

Chapter 21: Editing, Evaluating, and Troubleshooting Assemblies691

Chapter 22: Working with Large Scale Design 711

Chapter 23: Animating with the MotionManager 725

Part IV: Creating Drawings 761

Chapter 24: Automating Drawings: The Basics 763

Chapter 25: Working with Drawing Views 789

Chapter 26: Using Annotations and Symbols 827

Chapter 27: Dimensioning and Tolerancing 847

Chapter 28: Using Layers, Line Fonts, and Colors 873

Chapter 29: Working with Tables and Drawings 885

Chapter 30: Creating Assembly Drawings 911

Part V: Using Advanced and Specialized Techniques 935

Chapter 31: Modeling Multi-Bodies 937

Chapter 32: Working with Surfaces 973

Chapter 33: Employing Master Model Techniques 1001

Chapter 34: Using SolidWorks Sheet Metal Tools 1015

Chapter 35: Creating Sheet Metal Drawings 1069

Chapter 36: Creating Weldments and Weldment Drawings 1081

Chapter 37: Using Imported Geometry and Direct EditingTechniques 1115

Chapter 38: Using Plastic Features 1141

Chapter 39: Using Mold Tools 1173

Appendix A: Finding Help  1195

Appendix B: What’s on the Website 1201

Index  1205

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