Tales of Piecora - The Emerald Cave
Serpendis Endium, Master Merchant of Kannoniah and sole survivor of a disastrous trip across the unmappable Wildlands visiting the Banwar east of Sienja, only wished to return home to his warm bed, but not until he found something - anything - valuable to at least justify this whole hell-rotten adventure besides his own soiled robes. But here in the chaotic Wildlands, his only chance of survival depended on his newly acquired Sienjan Guide, Piecora Tiorold, whom he despised despite her expertise in navigating the Wildlands better than anyone else in the world.

Things were going smoothly until the old, wealthy curmudgeon wandered into a forbidden cave and discovered the cursed emeralds, waylaying their journey into a hair-raising, reality-hopping, high-stakes adventure that neither of them asked for. But through grim determination, self-discovery, and the bonds of friendship old and new, they and others they meet along the way learn that the only way home is through a bargain with the Aeonwyrm of Kiahalla to save the Undying Lands of the Eldar from a powerful sorceress who has found the secret of intentional navigation between the planes of reality, threatening the very existence of humankind.
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Tales of Piecora - The Emerald Cave
Serpendis Endium, Master Merchant of Kannoniah and sole survivor of a disastrous trip across the unmappable Wildlands visiting the Banwar east of Sienja, only wished to return home to his warm bed, but not until he found something - anything - valuable to at least justify this whole hell-rotten adventure besides his own soiled robes. But here in the chaotic Wildlands, his only chance of survival depended on his newly acquired Sienjan Guide, Piecora Tiorold, whom he despised despite her expertise in navigating the Wildlands better than anyone else in the world.

Things were going smoothly until the old, wealthy curmudgeon wandered into a forbidden cave and discovered the cursed emeralds, waylaying their journey into a hair-raising, reality-hopping, high-stakes adventure that neither of them asked for. But through grim determination, self-discovery, and the bonds of friendship old and new, they and others they meet along the way learn that the only way home is through a bargain with the Aeonwyrm of Kiahalla to save the Undying Lands of the Eldar from a powerful sorceress who has found the secret of intentional navigation between the planes of reality, threatening the very existence of humankind.
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Tales of Piecora - The Emerald Cave

Tales of Piecora - The Emerald Cave

by Jason Behnke
Tales of Piecora - The Emerald Cave

Tales of Piecora - The Emerald Cave

by Jason Behnke

Paperback

$12.99 
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Overview

Serpendis Endium, Master Merchant of Kannoniah and sole survivor of a disastrous trip across the unmappable Wildlands visiting the Banwar east of Sienja, only wished to return home to his warm bed, but not until he found something - anything - valuable to at least justify this whole hell-rotten adventure besides his own soiled robes. But here in the chaotic Wildlands, his only chance of survival depended on his newly acquired Sienjan Guide, Piecora Tiorold, whom he despised despite her expertise in navigating the Wildlands better than anyone else in the world.

Things were going smoothly until the old, wealthy curmudgeon wandered into a forbidden cave and discovered the cursed emeralds, waylaying their journey into a hair-raising, reality-hopping, high-stakes adventure that neither of them asked for. But through grim determination, self-discovery, and the bonds of friendship old and new, they and others they meet along the way learn that the only way home is through a bargain with the Aeonwyrm of Kiahalla to save the Undying Lands of the Eldar from a powerful sorceress who has found the secret of intentional navigation between the planes of reality, threatening the very existence of humankind.

Product Details

ISBN-13: 9798317609696
Publisher: Barnes & Noble Press
Publication date: 03/04/2025
Series: The Book of Urm , #1
Pages: 344
Product dimensions: 6.00(w) x 9.00(h) x 0.72(d)

About the Author

Jason Behnke was born in Camden, NJ with an overactive imagination as a hyper-observer of people and situations. He moved constantly throughout the northeast of the US until driving across the country to Portland, OR and eventually the outskirts of Seattle, WA where he settled with his wife and cats in the shadow of Mt. Rainier beside a lake.

Jason runs a small graphic design and marcomms business with his wife carrying a handful of clients who use him when they need him for any logo and/or branding design, video editing, or presentation design. He has illustrated for Dungeons and Dragons, Magic: the Gathering, Legend of Five Rings and many other games, books, ccgs, rpgs and other media. He is the lead artist, graphic and layout designer for the independently published Liminal rpg and its supplements.

Finally, Jason is the author and illustrator of the Book of Urm anthology - a collection of hand-crafted tales set in a vast fantasy world developed over thirty years. Each story is a study into the psyche of its characters, exploring the intricate web of their relationships and the personal journeys that shape them.

This anthology intends to remind us that the most compelling stories are those that reflect our own lives – filled with the intimate drama of existence, the beauty of connection, and the wonder of the complex, often relatable, and sometimes bizarre world around us. This collection is a haven for those who seek solace in the written word and find adventure in the depths of human experience.

Welcome to the Book of Urm and all the stories within.

More information about Jason Behnke can be found at jasonbehnke.com
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