Randy has spent his adult life comfortably ignoring the environmental catastrophe that exists just beyond his doorstep-instead choosing to focus his energies on expanding his massive collection of retro video games. But a chance meeting with a young college girl forces him to make a choice: Does he pursue a love that will lead him into a confrontation with the brutal security apparatus that controls the Corridor? Or does he chase the final, "holy grail" game consoles that will complete his collection?
THE GAME ROOM is both a sustained meditation on video game nostalgia and a frightening vision of the future-one in which there are no restrictions on technology, surveillance, and profits. It asks provocative questions about the fate of retro gaming culture and explores the role of love, redemption, and self-expression in an era of social and political decay.