The Gamification of Society
Hardcover
$177.95
By Stéphane Le Lay (Editor), Emmanuelle Savignac (Editor), Jean Frances (Editor), Pierre Lénel (Editor)
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The applications of gamification and the contexts in which game elements can be successfully incorporated have grown significantly over the years. They now include the fields of health, education, work, the media and many others. However, the human and social sciences still neglect the analysis and critique of gamification.
Research conducted in this area tends to focus on game objects and not gamification�s logic as its ideological dimension. Considering that the game, as a model and a ref...







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