For fans of The Golden Compass, this New York Times bestseller will take you on a fantastic journey across worlds and time.
Boston, 1891. Sophia Tims comes from a family of explorers and cartologers who, for generations, have been traveling and mapping the New World—a world changed by the Great Disruption of 1799, when all the continents were flung into different time periods. Eight years ago, Sophia's parents left her with her uncle Shadrack, the foremost cartologer in Boston, and went on an urgent mission. They never returned.
Then Shadrack is kidnapped. Sophia must search for him with the help of Theo, a refugee from the West. Together they travel over rough terrain and uncharted ocean, encounter pirates and traders, and rely on a combination of Shadrack’s maps, common sense, and Sophia's unusual powers of observation. Little do they know that their lives are in as much danger as Shadrack's.
A New York Times Bestseller!
“I am in no doubt about the energy of S.E. Grove as a full-fledged, pathfinding fantasist. I look forward to the next installment to place upon the pile. Intensely.”—Gregory Maguire, The New York Times Book Review
* “Wholly original and marvelous beyond compare.”—Kirkus Reviews, starred review
|Publisher:||Penguin Young Readers Group|
|Series:||Mapmakers Trilogy Series , #1|
|Product dimensions:||5.00(w) x 7.70(h) x 1.50(d)|
|Lexile:||810L (what's this?)|
|Age Range:||10 - 14 Years|
About the Author
S. E. Grove (segrovebooks.com) is a historian and world traveler. She spends most of her time reading about the early modern Spanish empire, writing about invented empires, and residing in Boston. Follow S. E. Grove on Twitter @segrovebooks.
Read an Excerpt
The glass cases had been shattered, their contents gone. The bureaus lay open, their drawers bare. Here, too, the books had been pulled from the shelves and thrown to the floor. Sophia took in the destruction, too stunned to call out again. Everything, every single thing in the map room, had been destroyed or stolen. A broken glass map crunched beneath her boot and she looked down at the shards. There was a long, jagged scar across the leather-topped table. She touched it gingerly, as if to make certain that it was real. Then she raised her head and her eye fell on the wall map above the armchairs: the map of her parents’ voyage. It had been torn in half, ripped clear through from one end to the other.
Sophia stared numbly at the pins that lay scattered around her on the chairs and carpet, a single thought running through her mind: Where is he? Where is Shadrack? Where is he?
What People are Saying About This
A Summer/Fall 2014 Indies Introduce New Voices Selection
A Junior Library Guild Selection
One of Publishers Weekly’s Best Summer Reads
“Not since Philip Pullman's The Golden Compass have I seen such an original and compelling world built inside a book.”
—Megan Whalen Turner, New York Times best-selling author of A Conspiracy of Kings
“I think The Glass Sentence is absolutely marvelous. It’s the best book I’ve read in a long time. The world-building is so convincing, the plot so fast-moving and often surprising, and the ideas behind the novel so completely original. I love this book.”
—Nancy Farmer, National Book Award-winning author of The House of the Scorpion
“I loved it! So imaginative!”
“An exuberantly imagined cascade of unexplored worlds, inscribed in prose and detail as exquisite as the ... maps young Sophia uses to navigate such unpredictable landscapes. A book like a pirate's treasure hoard for map lovers like me."
—Elizabeth Wein, New York Times best-selling author of Code Name Verity
• “Brilliant in concept, breathtaking in scale and stellar in its worldbuilding; this is a world never before seen in fiction . . . Wholly original and marvelous beyond compare.”
—Kirkus Reviews, starred review
• “A thrilling, time-bending debut . . . It’s a cracking adventure, and Grove bolsters the action with commentary on xenophobia and government for hire, as well as a fascinating system of map magic.”
—Publishers Weekly, starred review
Most Helpful Customer Reviews
Excellent first novel! Can't wait to see if there are more in the series. The premise of the story sounds like it will be confusing considering the multiple possible times, however you only have to deal with a few making it much easier to grasp.
I really love this book. It's a good, quick read and the names of places, creatures, and people that S. E. Grove comes up with are interesting because they reflect the history or culture of the places.
Boston, 1891: Nearly a century has passed since the Great Disruption remade the world and threw all of the continents into different Ages. While Boston and the rest of New Occident moves forward in the 1890s, other parts of the world reside in drastically different Ages including some from the near past, prehistory and others that are entirely unknown. Thirteen-year-old Sophia Tims knows all about maps thanks to her uncle Shadrack Elli, one of the most renowned carologers in New Occident. With the borders closing any day and Sophia's parents still missing after ten long years with no word, Shadrack and Sophia prepare to leave New Occident and mount a proper search expedition. Unfortunately in midst of their preparations, Shadrack is kidnapped. With no idea how to find him beyond one small clue and a basic knowledge of what to expect in the Baldlands, Sophia sets off with an unlikely traveling companion and little else. As Sophia and Theo journey toward the Baldlands' capital of Nochtland they will uncover shocking truths about the Great Disruption and find themselves at the center of a vast conspiracy that could change the entire world in The Glass Sentence (2014) by S. E. Grove. The Glass Sentence is Grove's first novel. It is also the start of the Mapmakers Trilogy. Groves presents a rich fantasy with gorgeous world-building. Maps at the beginning of the novel introduce readers to Sophia's world as well as the outlying regions. The story opens right in the middle of the action as New Occident's borders are closed and never lets up. The story expertly plays with readers' ideas of history and causality imagining, among other paradoxes, a world where John Donne is known through his works before the Great Disruption as England has not yet reached (and may never reach) the time of his birth. These details lend a haunting quality to The Glass Sentence allowing readers with knowledge of the related world history to imagine what might have been. However readers who lack the historical background (due to youth or lack of interest) will still find an engrossing fantasy here. Sophia and Theo travel across New Occident and into the wilds of the Baldlands where they encounter outlandish travel companions and chilling villains. Chapter epigraphs from Shadrack's published works as well as other sources further the world-building and explain key details of this alternate history to readers while a narrative structure reliant on clocks and time-keeping help keep readers grounded in the story. Unfortunately with so many vivid and evocative details in the world-building and backstory, The Glass Sentence is decidedly lengthy at 493 pages. Although the arc of this novel is resolved in this story, the over-arching story of Sophia's missing parents will likely span the rest of the trilogy. Readers who enjoy thick, intricate fantasies will undoubtedly find a new favorite in this promising start to a series with both middle grade and young adult appeal. Possible Pairings: The Search for Wondla by Tony DiTerlizzi, Rapunzel's Revenge by Shannon and Dean Hale and Nathan Hale, Ella Enchanted by Gail Carson Levine, The Boneshaker by Kate Milford, The Boundless by Kenneth Oppel, The Golden Compass by Phillip Pullman, Leviathan by Scott Westerfeld
This story has an innovative concept, great characters, and great writing. I would recommend it to anyone who likes scifi.