The Hivemind Swarmed: Conversations on Gamergate, the Aftermath, and the Quest for a Safer Internet
An incisive oral history that brings together the voices of major figures in gaming, tech, media, and politics to reflect on the long shadow of Gamergate

With The Hivemind Swarmed, oral historian and documentary researcher David Wolinsky invites readers to sit in on a series of urgent, intimate conversations between some of the most distinguished voices across entertainment and media as they reflect on the longstanding impact of Gamergate. What went wrong, and what can we learn from Gamergate to help us build a more equitable online world?

The backstory: 10 years ago, a disgruntled software developer named Eron Gjoni posted online to accuse his ex-girlfriend, game developer Zoë Quinn, of sleeping with game critics in exchange for positive reviews. He offered no evidence to back up his claims. However, his posts were picked up by extremists in the gaming community who built a vicious online movement targeting women, minorities, and progressive voices. Rallying under the hashtag #gamergate, they sent their victims round-the-clock death and rape threats. Game companies, for the most part, declined to take action as their female employees were harassed out of their jobs. The FBI launched an investigation but found "no true threat."

Gamergate holds the grim distinction of being the first modern online harassment campaign. It arguably served as a model for the alt-right movement that would help propel Donald Trump to the White House. And it highlighted a toxic media culture—not just in gaming, but in film, TV, journalism, and more—in which leaders, through their passivity, took the side of the oppressor. Now, ten years later—in the wake of #MeToo, Charlottesville, the Trump years, and the January 6 insurrection—the questions discussed here are more important than ever.
1144827580
The Hivemind Swarmed: Conversations on Gamergate, the Aftermath, and the Quest for a Safer Internet
An incisive oral history that brings together the voices of major figures in gaming, tech, media, and politics to reflect on the long shadow of Gamergate

With The Hivemind Swarmed, oral historian and documentary researcher David Wolinsky invites readers to sit in on a series of urgent, intimate conversations between some of the most distinguished voices across entertainment and media as they reflect on the longstanding impact of Gamergate. What went wrong, and what can we learn from Gamergate to help us build a more equitable online world?

The backstory: 10 years ago, a disgruntled software developer named Eron Gjoni posted online to accuse his ex-girlfriend, game developer Zoë Quinn, of sleeping with game critics in exchange for positive reviews. He offered no evidence to back up his claims. However, his posts were picked up by extremists in the gaming community who built a vicious online movement targeting women, minorities, and progressive voices. Rallying under the hashtag #gamergate, they sent their victims round-the-clock death and rape threats. Game companies, for the most part, declined to take action as their female employees were harassed out of their jobs. The FBI launched an investigation but found "no true threat."

Gamergate holds the grim distinction of being the first modern online harassment campaign. It arguably served as a model for the alt-right movement that would help propel Donald Trump to the White House. And it highlighted a toxic media culture—not just in gaming, but in film, TV, journalism, and more—in which leaders, through their passivity, took the side of the oppressor. Now, ten years later—in the wake of #MeToo, Charlottesville, the Trump years, and the January 6 insurrection—the questions discussed here are more important than ever.
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The Hivemind Swarmed: Conversations on Gamergate, the Aftermath, and the Quest for a Safer Internet

The Hivemind Swarmed: Conversations on Gamergate, the Aftermath, and the Quest for a Safer Internet

by David Wolinsky
The Hivemind Swarmed: Conversations on Gamergate, the Aftermath, and the Quest for a Safer Internet

The Hivemind Swarmed: Conversations on Gamergate, the Aftermath, and the Quest for a Safer Internet

by David Wolinsky

Hardcover

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Overview

An incisive oral history that brings together the voices of major figures in gaming, tech, media, and politics to reflect on the long shadow of Gamergate

With The Hivemind Swarmed, oral historian and documentary researcher David Wolinsky invites readers to sit in on a series of urgent, intimate conversations between some of the most distinguished voices across entertainment and media as they reflect on the longstanding impact of Gamergate. What went wrong, and what can we learn from Gamergate to help us build a more equitable online world?

The backstory: 10 years ago, a disgruntled software developer named Eron Gjoni posted online to accuse his ex-girlfriend, game developer Zoë Quinn, of sleeping with game critics in exchange for positive reviews. He offered no evidence to back up his claims. However, his posts were picked up by extremists in the gaming community who built a vicious online movement targeting women, minorities, and progressive voices. Rallying under the hashtag #gamergate, they sent their victims round-the-clock death and rape threats. Game companies, for the most part, declined to take action as their female employees were harassed out of their jobs. The FBI launched an investigation but found "no true threat."

Gamergate holds the grim distinction of being the first modern online harassment campaign. It arguably served as a model for the alt-right movement that would help propel Donald Trump to the White House. And it highlighted a toxic media culture—not just in gaming, but in film, TV, journalism, and more—in which leaders, through their passivity, took the side of the oppressor. Now, ten years later—in the wake of #MeToo, Charlottesville, the Trump years, and the January 6 insurrection—the questions discussed here are more important than ever.

Product Details

ISBN-13: 9780807017739
Publisher: Beacon Press
Publication date: 08/13/2024
Pages: 224
Sales rank: 716,213
Product dimensions: 6.27(w) x 9.29(h) x 0.82(d)

About the Author

David Wolinsky is an independent oral historian, a documentary researcher, and an author based in Chicago. Previously, he served as an editor at The Onion and NBC. Since 2014, he has conducted more than 600 interviews on the social impact of the Internet for his interview series Don’t Die, which is preserved by Stanford University. He is a recipient of the New York Videogame Critics Circle’s Journalism Award and the MIT Open Documentary Lab’s mentorship.

Table of Contents

INTRODUCTION

Oral History Methodology
Narrators


CHAPTER 1
WTF Is Gamergate?

CHAPTER 2
Just Another Day at the Office: No Statements, No Accountability

CHAPTER 3
It Can’t Be That Bad: The Women’s Work of Untangling Workplace Misogyny

CHAPTER 4
Always Been Here, Not Going Anywhere: Debunking the Myth of the Boys Club

CHAPTER 5
Stay the Fuck out of It: Fandom and Gatekeeping

CHAPTER 6
The Kind of Guy That Women Warn Each Other About: Gamergate and #MeToo

CHAPTER 7
There’s a New Worst Thing on Earth That Happened Today! Gaming and Extremism

CHAPTER 8
Troll Culture: A Thing That Happened Because People Liked Lookin’ at Pictures of Cats with Funny Phrases on Them

CHAPTER 9
Instagramming While Rome Burns: Assessing the Damage and Rekindling Hope

AFTERWORD

ACKNOWLEDGMENTS
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