Zero Hour
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The battle for planet Argro II has ground to a standstill.
Armies of the Grand Imperium have dueled the invading Xempsarillian Empire for months.
Both sides are exhausted, depleted and at the breaking point.
The Imperium grows desperate.
For the Argro System holds the keys to the main shipping lanes leading to the Imperium's heart.
Should it fall the Xempsarillian fleets will bring the Imperium to its knees.
Sensing time is running short, High Command deploys its most feared asset:
The Crimson Sp...


