Founded in 1607, the same year as Jamestown, and abandoned the following year. Lost except for rumors and fragments; barely mentioned in history books until the site was rediscovered in 1994.
But there is more to the story.
Secrets, shadows, and things that stalk the night wait for a moment of weakness to devour those weak in will.
Fragments remain of what was once a a shining hope of a new life in the New World.
A strange discovery. Creatures that should not exist. Disaster.
This unique sourcebook and adventure tells the story of what really happened at Popham. Visit the new colony in 1607 and confront the menace. Rediscover the site in 1776 and face its terrifying legacy. Or play in both time periods, as newcomers or as descendants of the original Heroes.
Nothing is lost forever. Evil endures.
Written by Jennifer Brozek (Colonial Gothic: Locations and Caller Unknown)
|Product dimensions:||6.00(w) x 9.00(h) x 0.20(d)|
About the Author
Winner of the Australian Shadows Award for best edited publication, Jennifer has edited ten anthologies with more on the way. Author of In a Gilded Light, The Lady of Seeking in the City of Waiting, Industry Talk, and the Karen Wilson Chronicles, she has more than fifty published short stories, and is the Creative Director of Apocalypse Ink Productions.
Jennifer also is a freelance author for numerous RPG companies. Winner of both the Origins and the ENnie award, her contributions to RPG sourcebooks include Dragonlance, Colonial Gothic, Shadowrun, Serenity, Savage Worlds, and White Wolf SAS. Jennifer is also the author of the long running Battletech webseries, The Nellus Academy Incident.
When she is not writing her heart out, she is gallivanting around the Pacific Northwest in its wonderfully mercurial weather. Jennifer is an active member of SFWA, HWA and IAMTW.