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Computers and Games: Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers

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The Computers and Games (CG) series began in 1998 with the objective of showcasing new developments in artificial intelligence (AI) research that used games as the experimental test-bed. The first two CG conferences were held at Hamamatsu, Japan (1998, 2000). Computers and Games 2002 (CG2002) was the third event in this biennial series. The conference was held at the University of Alberta (Edmonton, Alberta, Canada), July 25– 27, 2002. The program consisted of the main conference featuring ...