iOS App Development For Dummies

iOS App Development For Dummies

by Jesse Feiler


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Product Details

ISBN-13: 9781118871058
Publisher: Wiley
Publication date: 04/14/2014
Series: For Dummies Series
Pages: 576
Sales rank: 541,803
Product dimensions: 7.30(w) x 9.10(h) x 1.30(d)

About the Author

Jesse Feiler is a developer, consultant, and authorspecializing in Apple technologies. He is the creator of MinutesMachine for iPad, the meeting management app, and Saranac RiverTrail and is heard regularly on WAMC Public Radio for theNortheast’s The Roundtable.

Table of Contents

Introduction 1

A Bit of History 1

The iPhone stands alone 2

Enter the App Store 2

The iPad joins the party 3

The Plan for This Book 3

iOS and Xcode Game Changers 4

About This Book 5

Conventions Used in This Book 5

Icons Used in This Book 6

Foolish Assumptions 7

How This Book Is Organized 7

Part I: Getting Started 8

Part II: Building RoadTrip 8

Part III: Getting Your Feet Wet: Basic Functionality 8

Part IV: The Model and the App Structure 9

Part V: Adding the App Content 9

Part VI: The Part of Tens 9

Beyond the Book 10

Where to Go from Here 10

Part I: Getting Started  11

Chapter 1: What Makes a Great iOS App 13

Chapter 2: Getting to Know the SDK 29

Chapter 3: The Nuts and Bolts of an Xcode Project 45

Part II: Building RoadTrip 77

Chapter 4: Storyboards and the User Experience 79

Chapter 5: Creating the RoadTrip User Interface 111

Chapter 6: The Runtime, Managing Memory, and UsingProperties 151

Chapter 7: Working with the Source Editor 183

Part III: Getting Your Feet Wet: BasicFunctionality 203

Chapter 8: It’s (Finally) T ime to Code 205

Chapter 9: Adding Outlets and Actions to Your RoadTripCode 227

Chapter 10: Adding Animation and Sound to Your App 247

Part IV: The Model and the App Structure 275

Chapter 11: The Trip Model 277

Chapter 12: Implementing the Master View Controller 309

Chapter 13: Working with Split View Controllers and the MasterView 323

Chapter 14: Finishing the Basic App Structure 357

Part V: Adding the App Content 373

Chapter 15: How’s the Weather? Working with WebViews 375

Chapter 16: Displaying Events Using a Page ViewController 395

Chapter 17: Finding Your Way 417

Chapter 18: Geocoding 455

Chapter 19: Finding a Location 465

Chapter 20: Selecting a Destination 487

Part VI: The Part of Tens 521

Chapter 21: Ten Ways to Be Successful with Apps 523

Chapter 22: Ten Ways to Be a Happy Developer 527

Index 533

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