Joe Knight & the 88 Keys
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Joe Knight spends his time daydreaming. It helps him cope with the bullies at his school, particularly the hideous new games teacher, Sirgiman, and the sinister headmaster.
On his 13th birthday, Joe receives a piano that looks like it first gigged at a dinosaur's funeral. Worse, it comes with lessons from Ma Apples, who reminds him of a witch. Joe soon discovers that his piano has magical qualities: combinations of notes unlock portals revealing secrets about the bullies surrounding him.
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