"A slam-bang conclusion to an outstanding trilogy."Kirkus on The Autumn Republic
"Promise of Blood is a hugely promising debut. Guns, swords, and magic together? What more could you want? How about tense action, memorable characters, rising stakes, and cool, cool magic? Not only the finest flintlock fantasy I've read, but also the most fun. Brian McClellan is the real thing."New York Times bestseller Brent Weeks on Promise of Blood
"This book is just plain awesome. I found myself enjoying every moment of it. Innovative magic, quick-paced plot, interesting world. I had a blast."Brandon Sanderson, New York Times bestselling author on Promise of Blood
"The world of the privileged sorcerers and the strange abilities of the powder mages who can manipulate gunpowder are just as well drawn in this captivating universe."RT Book Reviews (4 1/2 stars) on Promise of Blood
"McClellan's debut packs some serious heat.... A thoroughly satisfying yarn that should keep readers waiting impatiently for further installments."Kirkus (Starred Review) on Promise of Blood
"Gunpowder and magic. An explosive combination. Promise of Blood is the best debut I've read in ages."Peter V. Brett
"I love the world Brian McClellan builds, Powder Mages with flintlock pistols against white-gloved Privileged for the fate of a nation and more. Promise of Blood feels like the start of something amazing."Django Wexler
"Brings a welcome breath of gunpowder-tinged air to epic fantasy."Anthony Ryan on Promise of Blood
"McClellan's fitting conclusion to the trilogy which introduced an amazing world of rival traditions of magic at war with one another, a world of blood-soaked battlefields, gunpowder-snorting powder mages, and gods who can't help interfering in the mortal world."Library Journal on The Autumn Republic
The Kez Army is marching on the Adro forces, while betrayal and corruption weaken them from within. Even the return of Field Marshal Tamas might not be enough to save Adro, especially if Tamas's son, Taniel, fails in his efforts to control a god bent on destruction. While everyone is focused on the front, an even larger threat might lie in wait back in the capital of Adopest. VERDICT McClellan's fitting conclusion to the trilogy (Promise of Blood; The Crimson Campaign), which introduced an amazing world of rival traditions of magic at war with one another, a world of blood-soaked battlefields, gunpowder-snorting powder mages, and gods who can't help interfering in the mortal world. The action scenes are especially well done, although readers wouldn't care about the outcome if the author had not crafted such wonderfully flawed characters.
Final part of the Powder Mage trilogy (The Crimson Campaign, 2014, etc.) about—well, mix the American Revolution with the Civil War, stir in gods, magic, power politics and what-all, and you'll get the flavor.Adro is being invaded by overwhelming forces—armies, gods, dark magic—from Kez. Again, the narrative focuses on three key figures. Field Marshal Tamas, a powder mage, one who eats or snorts gunpowder in order to gain magic powers, having been trapped behind enemy lines and facing annihilation, returns to the capital, Adopest, only to find it occupied by yet another invading army. His new allies, the Deliv, won't arrive for weeks, and in the meantime, his beleaguered, fractious army faces not only the innumerable Kez armies, but internal dissent and outright treachery. Among other problems, the traitors are pursuing Tamas' son, Taniel Two-shot, a powder mage and master marksman, who finds his own powers growing even without the boost offered by gunpowder, and Taniel's companion, the mute, barbarian female witch Ka-poel, who, by means of her incomprehensible magic, has confined the terrifying god Kresimir. And Tamas charges retired police inspector Adamat, who's wrestling with his own personal tragedy, with investigating the situation in Adopest. It's complicated by the fact that, at the beginning, none of the three knows whether any of the others are still alive. So, fully realized characters contend with a stunning tangle of plots, counterplots, perfidies and conundrums against a highly textured backdrop. The action sequences that intersperse all this are as ferocious as ever, and it's so inventive that it sometimes seems as though McClellan's doing it just because he can. A slam-bang conclusion to an outstanding trilogy.