Transactions on Edutainment VI
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This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, stateoftheart methods, and tools in all different genres of edutainment, such as gamebased learning and serious games, interactive storytelling, virtual learning environments, VRbased education, and related fields. It covers aspects from educational and game theories, humancomputer interaction, computer graphics, artificial inte...






















