Public libraries need to offer relevant, exciting, and stimulating learning centers that appeal to kids. This book is a step-by-step guide for creating affordable and effective educational programs for children and youth by focusing on one simple concept: play.
• Provides a step-by-step guide on how to write programming, from daily lesson plans to an overarching storyline
• Teaches readers how to uncover the educational content in everyday activities, seamlessly join the maker movement, and infuse STEM and literacy-based concepts into lesson plans
• Explains how to market, promote, and execute programming that is educational, engaging, and fun and will gain your public library repeat visitors as a result
• Identifies practical ways to use available resources and implement quality programming on a budget
|Product dimensions:||6.00(w) x 1.25(h) x 9.00(d)|
About the Author
Brittany R. Jacobs is an author and illustrator of children's picture books, a children's services associate at Naperville Public Library, and an educational programming consultant.
What People are Saying About This
"The idea of incorporating play into your library's programming isn't just about honing the narrative skills of your younger patrons. It's about boosting the confidence of children and teens and introducing interconnected subjects organically. This book provides an overview of how Ms. Jacobs has successfully incorporated play into programming and provides a clear direction for librarians serving children and youth."