Title: How to Cheat in Maya 2010: Tools and Techniques for the Maya Animator / Edition 1, Author: Eric Luhta
Title: How to Cheat in Maya 2012: Tools and Techniques for Character Animation / Edition 1, Author: Eric Luhta
Title: Maya 8.0 Character Modeling, Author: Gary Oliverio
Title: Geometric Algebra: An Algebraic System for Computer Games and Animation / Edition 1, Author: John A. Vince
Title: Understanding 3-D Animation Using Maya / Edition 1, Author: John Edgar Park
Title: Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox / Edition 1, Author: Michael Ingrassia
Title: Foundations of Physically Based Modeling and Animation / Edition 1, Author: Donald House
Title: After Effects Apprentice: Real-World Skills for the Aspiring Motion Graphics Artist / Edition 4, Author: Chris Meyer
Title: AdvancED Flash on Devices: Mobile Development with Flash Lite and Flash 10 / Edition 1, Author: Scott Janousek
Title: The Essential Guide to Flash CS4 / Edition 1, Author: Cheridan Kerr
Title: Computer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques, Author: Rick Parent Ph.D.
Title: Foundation Flash 8 / Edition 1, Author: Sham Bhangal
Title: Maple Animation / Edition 1, Author: John F. Putz
Title: Essential Effects: Water, Fire, Wind, and More / Edition 1, Author: Mauro Maressa
Title: The Handbook of MPEG Applications: Standards in Practice / Edition 1, Author: Marios C. Angelides
Title: How to Cheat in Adobe Animate CC / Edition 1, Author: Myra Ferguson
Title: Filming the Fantastic with Virtual Technology: Filmmaking on the Digital Backlot / Edition 1, Author: Mark Sawicki
Title: Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research / Edition 1, Author: Jun Yu
Title: The MPEG-21 Book / Edition 1, Author: Ian S. Burnett
Title: Virtual Vixens: 3D Character Modeling and Scene Placement / Edition 1, Author: Arndt von Koenigsmarck

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