Title: Writing for Video Game Genres: From FPS to RPG / Edition 1, Author: Wendy Despain
Title: Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing / Edition 1, Author: Jere Miles
Title: Understanding Kids, Play, and Interactive Design: How to Create Games Children Love / Edition 1, Author: Mark Schlichting
Title: Ultimate Game Design: Building Game Worlds / Edition 1, Author: Tom Meigs
Title: The Rhetoric of Videogames as Embodied Practice: Procedural Habits / Edition 1, Author: Steve Holmes
Title: The Practical OPNET User Guide for Computer Network Simulation / Edition 1, Author: Adarshpal S. Sethi
Title: The Golden Age of Video Games: The Birth of a Multibillion Dollar Industry / Edition 1, Author: Roberto Dillon
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra
Title: The Game Maker's Apprentice: Game Development for Beginners / Edition 1, Author: Jacob Habgood
Title: Storytelling for Interactive Digital Media and Video Games / Edition 1, Author: Nicholas B. Zeman
Title: Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality / Edition 1, Author: Craig Caldwell
Title: Start Programming Using HTML, CSS, and JavaScript / Edition 1, Author: Iztok Fajfar
Title: Social Computing and Virtual Communities / Edition 1, Author: Panayiotis Zaphiris
Title: Service-Oriented Distributed Knowledge Discovery / Edition 1, Author: Domenico Talia
Title: Scientific Programmer's Toolkit: Turbo Pascal Edition / Edition 1, Author: M.H Beilby
Title: Rigging for Games: A Primer for Technical Artists Using Maya and Python / Edition 1, Author: Eyal Assaf
Title: Reverse Design: Chrono Trigger / Edition 1, Author: Patrick Holleman
Title: Real-Time Shading / Edition 1, Author: Marc Olano
Title: Real-Time Embedded Systems: Optimization, Synthesis, and Networking / Edition 1, Author: Meikang Qiu
Title: Punk Playthings: Provocations for 21st Century Game Makers / Edition 1, Author: Sean Taylor

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