Title: Games User Research, Author: Anders Drachen
Title: Game Feel: A Game Designer's Guide to Virtual Sensation / Edition 1, Author: Steve Swink
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Title: Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game / Edition 2, Author: Ian Millington
Title: Beginning Game Development with Python and Pygame: From Novice to Professional / Edition 1, Author: Will McGugan
Title: Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# / Edition 3, Author: Jeremy Gibson Bond
Title: 3D Math Primer for Graphics and Game Development / Edition 2, Author: Fletcher Dunn
Title: Real-Time Collision Detection / Edition 1, Author: Christer Ericson
Title: Procedural Generation in Game Design / Edition 1, Author: Tanya Short
Title: Rules of Play: Game Design Fundamentals / Edition 1, Author: Katie Salen
Title: Game Design Theory: A New Philosophy for Understanding Games / Edition 1, Author: Keith Burgun
Title: Reverse Design: Chrono Trigger / Edition 1, Author: Patrick Holleman
Title: Pixel Art for Game Developers / Edition 1, Author: Daniel Silber
Title: MMOs from the Inside Out: The History, Design, Fun, and Art of Massively-multiplayer Online Role-playing Games / Edition 1, Author: Richard A. Bartle
Title: The Game Maker's Apprentice: Game Development for Beginners / Edition 1, Author: Jacob Habgood
Title: Beginning 3D Game Development with Unity: All-in-one, multi-platform game development / Edition 1, Author: Sue Blackman
Title: Understanding Kids, Play, and Interactive Design: How to Create Games Children Love / Edition 1, Author: Mark Schlichting
Title: 3D Game Textures: Create Professional Game Art Using Photoshop / Edition 4, Author: Luke Ahearn
Title: Interactive Stories and Video Game Art: A Storytelling Framework for Game Design / Edition 1, Author: Chris Solarski
Title: Ultimate Game Design: Building Game Worlds / Edition 1, Author: Tom Meigs
Title: Game Design: From Blue Sky to Green Light / Edition 1, Author: Deborah Todd

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