Tavi of Calderon, now recognized as Princeps Gaius Octavian and heir to the crown, has achieved a fragile alliance with Alera’s oldest foes, the savage Canim. But when Tavi and his legions guide the Canim to their lands, his worst fears are realized. The dreaded Vord—the enemy of Aleran and Canim alike—have laid waste to the Canim homeland. And the Alerans find themselves trapped alongside their former enemies.
Meanwhile, war-torn Alera rebuilds while politicians and nobles vie for power. But from the south comes the news: the Vord have come to Alera. For a thousand years, Alera and her furies have withstood every enemy, and survived every foe. But the thousand years are over...
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"This way, my lord!" screamed the young Knight Aeris, beckoning as he altered the direction of his windstream and dived through the twilight sky. He was bleeding from a wound in the neck, where one of the razor-sharp shards of ice the creatures hurled like javelins had slipped beneath the rim of his helmet. The young fool was fortunate to be alive, and neck wounds were notoriously treacherous. If he didn't stop flailing about and have it attended to, it might tear wider and cost the Legion an irreplaceable asset.
High Lord Antillus Raucus adjusted his own windstream to match the young Knight's dive and followed him down toward the embattled Third Antillan Legion upon the Shieldwall. "You!" he snarled, passing the young Knight without particular effort by his own, far-stronger furies. What was the idiot's name? Marius? Karius? Carlus, that was it. "Sir Carlus, get to the healers. Now."
Carlus's eyes went wide with shock as Raucus shot ahead, leaving the younger man behind as if he had been hovering in place instead of power diving for the earth at his most reckless speed. Raucus heard him say, "Yes, my l— But the rest of the word vanished into the gale roar of the High Lord's windcrafted wake.
Raucus bid his furies to enhance his sight, and the scene below him sprang into magnified vision. He assessed the Legion's situation as he swept down upon them. Raucus spat out an oath. His captain had been right to send for aid.
The Third Antillan's situation was desperate.
Raucus had cut his teeth in battle at fourteen years of age. In the forty years since, scarcely a month had passed in which he had not seen action of one scale or another, defending the Shieldwall against the constant menace of the primitive Icemen of the north.
In all that time, he had never, not once, seen so many of them.
A sea of the savages spread out from the Shieldwall, tens of thousands strong, and as Raucus dived closer, he was suddenly enveloped by a chill far deeper than the mere bite of winter. Within seconds, crystalline laceworks of frost had formed across the surface of his armor, and he had to begin the familiar effort of low-grade firecrafting to ward away the cold.
The enemy had built mounds of snow and corpses against the Shieldwall, piling them into ramps. It was a tactic he had seen before, in the most determined assaults. The Legion had responded with their usual doctrine—burning oil and blasts of fire from their Knights Ignus.
The wall itself was very nearly a feature of the land, a massive edifice of granite furycrafted from the bones of the earth, fifty feet tall and twice as thick. It must have cost the Icemen thousands of lives to mount those ramps, to see them melted down, and to mount them again, and again, and again—but they had done it. The cold had lasted long enough to sap the legionares of their strength, and the battle had raged long enough to wear the Third's Knights down, until they could no longer sustain the effort needed to keep the foe at bay.
The Icemen had gained the wall itself.
Raucus felt his teeth clench in frustration and rage as the apelike creatures swarmed over the breach in the defenses. The largest of the brutes was as tall as an Aleran legionare, but far broader across the shoulders, far thicker through the chest. Their arms were long, with enormous hands, and their leathery hides were layered with a sparse coating of wiry, yellow-white fur that could make them all but invisible in the frozen wastes of the north. Yellow-white eyes glared from beneath shaggy brows, and a pair of heavy tusks jutted up from massively muscled jaws. Each Iceman bore a club of bone or stone in his hands, some of them edged with chips of sharp, unnaturally hard ice that, like the cold of the winter itself, seemed to bend itself to the will of the savages.
The legionares rallied behind the crested helmet of a centurion, struggling to push forward and seal the breach—but the furycraftings that were supposed to keep the top of the wall clear of ice were failing, and their footing had become treacherous. Their foe, more at home on the slippery surface, began to drive the Legion back into a pair of separate, vulnerable elements, as more and more of their kind surged onto the wall.
The yellow-eyed sons of crows were killing his men.
The Third Antillan had minutes of life left in it, and after that, the Icemen would be through them, and that horde would be free to ravage the lands beyond. There were a dozen steadholts and three small towns within a few hours' march for the horde, and though the militia of every town along the Shieldwall was well maintained and diligent in its continued training—Raucus would permit nothing less—against such an enormous number of the foe, they would be able to do nothing but die in a futile effort to allow their women and children time to flee.
He wouldn't allow it to happen. Not to his people. Not to his lands.
Antillus Raucus, High Lord of Antillus, let the rage boil up inside him in a white-hot fire as he swept his sword from its sheath at his side. He opened his mouth in a wordless roar of pure wrath, bellowing to his furies, calling out to the land around him, to his land, which for a lifetime he had fought to defend, as had his father, and his father, and his father before him.
The Aleran High Lord screamed his outrage to the land and the sky.
And the land and the sky gave answer.
The clear twilight air boiled and blackened with storm clouds, and dark streamers of mist followed him in a spiral as he dived. Thunder magnified the High Lord's battle cry tens of thousands of times over. Raucus felt his rage flow into the sword in his hand, and the blade burst into scarlet flame, burning through the cold air in a sizzling hiss, lighting the sky around him as if the sun had suddenly risen back above the horizon.
Light fell onto the desperate legionares, and faces began to turn skyward. A sudden roar of hope and wild excitement rose from the Legion, and lines that had begun to buckle abruptly locked into place again, shields binding together, firming, holding.
It took a few seconds more before the first of the Icemen began to look up, and only then, as Raucus readied himself to enter the fray, did the High Lord unleash the furies of his skies against the foe.
Lightning came down from the sky in threads so tiny and numerous that more than anything, they resembled burning rain. Blue-white bolts raked the Icemen on the ground below the shield, killing and burning, sending Icemen into screaming confusion—and suddenly choking the pressure of their advance onto the wall.
Raucus flung his sword's point down as he closed on the exact center of the Icemen's position atop the wall, and called fire from the burning blade, sending out a white-hot column of flame that charred flesh to ash and blackened bone in a circle fifteen feet across. At the last second, he called upon his wind furies to slow him, landed hard upon the unyielding stone of the wall—now cleared of the treacherous ice.
Raucus called strength up from the earth, shattered two hurled clubs with sweeps of his burning blade, swept a wave of fire over a hundred of the foe between himself and the southern side of the wall, then began grimly hacking his way northward. The Icemen were no fools. They knew that even the mightiest furycrafter could be felled if enough spears and arrows and clubs were thrown at them—and Raucus knew it, too.
But before the shocked Icemen could coordinate their attacks, the High Lord of Antillus was among them with his deadly sword, giving them no chance to overwhelm his defenses with a storm of missiles—and no Iceman alive, no dozen of the savages, was the match for the skill Antillus Raucus with steel in his hand.
The Icemen fought with savage ferocity, each of them possessed of far more strength than a man—but not more than an enraged High Lord, drawing power from the stones of the land itself. Twice, Icemen managed to seize Raucus with their huge, leathery hands. He broke their necks with the use of one hand and flung the corpses through several ranks of the enemy around him, knocking down dozens at a time.
"Third Antillan!" Raucus bellowed, all the while. "To me! Antillus, to me! Antillus, for Alera!"
"Antillus for Alera!" came the thunder of his legionares' reply, and his soldiers began to reverse the tide and drive the foe from the walls. The veteran legionares, bellowing their war cry, fought their way to the side of their lord, hammering their way through the enemy who had been close to overwhelming them moments before.
The enemy resistance melted abruptly, vanishing like sand washed away by a tide, and Raucus sensed the change in pressure. The Third Aleran's Knights Ferrous cut their way to his side and fell in on his flanks, and after that, it was only a matter of dispatching the animals who remained on the wall.
"Shields!" Raucus barked, mounting up on a crenel, where he could overlook the Icemen's snow ramp below. A pair of legionares immediately came to his side, covering all three of them with their broad shields. Spears, arrows, and thrown clubs hammered against the Aleran steel.
Raucus focused his attention on the snow ramp. Fire would melt it, right enough, but it would be an enormous effort. Easier to shake it apart from beneath. He nodded sharply to himself, laid a bare hand on the stone of the Shieldwall, and sent his attention down through the stones. With an effort of will, he bade the local furies to move, and the ground outside the Shieldwall suddenly rippled and heaved.
The great structure of ice cracked and groaned—and then collapsed, taking a thousand screaming savages with it.
Raucus rose, nudging the shields aside, as a great cloud of ice crystals leapt into the air. He gripped the burning sword in hand, and stared out intently, waiting for his view of the enemy. For a moment, no one on the wall moved, as they waited to see through the cloud of snow.
There was a cry from farther down the line, one of triumph, and a moment later the air cleared enough to show Raucus the enemy, routed and in full retreat.
Then, and only then, did Raucus let the fire fade from his sword.
His men crowded against the edge of the wall, screaming their defiance and triumph at the retreating enemy. They were chanting his name.
Raucus smiled and saluted them, fist to heart. It was what one did. If it gave his men joy to cheer him, he'd be even more of a heartless bastard than he was not to let them have their moment. They didn't need to know that the smile was a false one.
There were too many still, silent forms in Antillan armor for it to be genuine.
The efforts of the day's furycrafting had exhausted him, and he wanted nothing so much as a quiet patch of dry, flat space to go to sleep on. Instead, he conferred with his captain and the Third's staff, then went to the healer's tents to visit the wounded.
Like accepting cheers, one didn't deserve, it was also what one did.
Those men lying wounded had become so in service to him. They had suffered their pains for him. He could lose an hour of sleep, or two, or ten, if it meant easing that pain for a few moments for the cost of nothing more than a few kind words.
Sir Carlus was the last of those Raucus visited. The young man was still fairly groggy. His injuries had been more extensive than he had known, and the watercrafting that had healed them had left him exhausted and disoriented. Neck injuries could be that way. Something to do with the brain, Raucus had been told.
"Thank you, my lord," Carlus said, when Raucus sat down on one edge of his bunk. "We couldn't have held without you."
"We all fight together, lad," Raucus replied roughly. "No thanks need be given. We're the best. It's how we do our work. How we do our duty. Next time, it could be the Third saving me."
"Yes, my lord," Carlus said. "Sir? Is it true what they say? That you challenged the First Lord to the juris macto?"
Raucus snorted out a quiet laugh. "That was a while ago, lad. Aye, true enough."
Carlus's dulled eyes glittered for a minute. "You'd have won, I wager."
"Don't be daft, boy," Raucus said, rising and giving the young Knight a squeeze on the shoulder. "Gaius Sextus is the First Lord. He would have handed me my head. And still would. Think about what happened to Kalarus Brencis, eh?"
Carlus didn't look happy to hear that answer, but he said, "Yes, my lord."
"Get some rest, soldier," Raucus said. "Well done."
At last, Raucus turned to leave the tent. There. Duty done. At last he could get a few hours of rest. The increased pressure on the Shieldwall, of late, had left him wishing that he had demanded that Crassus serve his first Legion hitch at home. Great furies knew, the boy could make himself useful now. As could Maximus. The two of them, it seemed, had at least learned to coexist without attempting to murder one another.
Raucus snorted at his own train of thought. He sounded, to himself, like an old man, tired and aching and wishing for younger shoulders to bear his burdens. Though he supposed he would rather grow old than not.
Still. It would be nice to have the help.
There were just so many of the crowbegotten savages. And he'd been fighting them for so bloody long.
He walked toward the stairway leading down into the fortifications within the Shieldwall itself, where a heated chamber and a cot waited for him. He'd gone perhaps ten paces when a scream of wind, the windstream of an incoming Knight Aeris, howled in the distance.
Raucus paused, and a moment later, a Knight Aeris soared in, escorted by one of the Third Aleran's Knights who had been flying patrol. Night had fallen, but the snow always made that a minor inconvenience, particularly when the moon was out. All the same, it wasn't until the man had landed that Raucus spotted the insignia of the First Antillan upon his breastplate.
The man hurried to Raucus, panting, and slammed his fist to his heart in a hasty salute. "My lord," he gasped.
Raucus returned the salute. "Report."
"Message from Captain Tyreus, my lord," the Knight panted. "His position is under heavy attack, and he urgently requests reinforcements. We've never seen so many Icemen in one place, my lord."
Raucus looked at the man for a moment and nodded. Then, without another word, he summoned his wind furies, took to the air, and headed west, toward the First Antillan's position, a hundred miles down the wall, at the best speed he could manage for the distance.
His men needed him. Rest would have to wait.
It was what one did.
"And I don't care how hungover you are, Hagan!" said Captain Demos, in a perfectly conversational voice that nonetheless carried the length of the ship and up and down the dock. "You get those lines coiled properly, or I'll have you scraping barnacles all the way across the Run!"
Gaius Octavian watched the surly, bleary-eyed sailor turn back to his work, this time performing more to the liking of the Slive's captain. The ships had begun leaving the harbor at Mastings on the morning tide, just after dawn. It was near to midmorning, and the harbor and the sea beyond looked like a forest of masts and billowing sails, rolling over the waves to the horizon. Hundreds of ships, the largest fleet Alera had ever seen, were now sailing for open sea.
The only ship still in port, in fact, was the Slive. It looked stained, old, and worn. It wasn't. Its captain simply chose to forgo the usual painting and piping. Its sails were patched and dirty, its lines dark with smears of tar. The carved female figure on the prow, so often made to resemble benevolent female-form furies and revered ancestors on other ships, looked more like a young riverfront doxy than anything else.
If one didn't know what to look for, the sheer amount of sail she could hang and the long, lean, dangerous lines of the Slive might go completely overlooked. She was too small to be matched squarely against a proper warship, but she was swift and nimble on the open sea, and her captain was a dangerously competent man.
"Are you absolutely sure about this?" rumbled Antillar Maximus. The Tribune was of a height with Tavi, though more heavily muscled, and his armor and equipment were so scratched and dented by use that they would never have passed muster on a parade ground. Not that anyone in the First Aleran Legion gave a bloody crow's feather about that.
"Whether I'm sure or not," Tavi replied quietly, "his ship is the only left in port."
Maximus grimaced. "Point," he growled. "But he's a bloody pirate, Tavi. You have a title to think about now. A Princeps of Alera shouldn't have a vessel like that as his flagship. It's…dubious."
"So's my title," Tavi replied. "Do you know of a more competent captain? Or a faster ship?"
Max snorted out another breath and looked at the third person on the dock. "Practicality over all. This is your fault."
The young woman spoke with perfect assurance. "Yes it is," she said calmly. Kitai still wore her long white hair in the fashion of the Horse clan of the Marat people, shaved to the scalp along the sides and left long in a swath over the center of her skull, like the mane of one of the Horse clan's totem mounts. She was dressed in leather riding breeches, a loose white tunic, and duelist's belt bearing two swords. If the cool of the mid-autumn morning disturbed her in her light dress, she showed no signs of it. Her green eyes, upturned at the corners, as all of her people, roamed over the ship alertly, like a cat's, distant and interested at the same time. "Alerans have a great many foolish ideas in their heads. Pound on their skulls often enough, and some of them are bound to fall out eventually."
"Captain?" Tavi called, grinning. "Will your crew be fit to sail at any point today?"
Demos came over to the ship's railing and leaned his forearms on it, staring down at them. "Oh, aye, Your Highness," he replied. "Whether or not you'll be on it when it does is another matter entirely."
"What?" Max said. "Demos, you've been paid half the amount of your contract, up front. I gave it to you myself."
"Yes," Demos replied. "I'll be glad to cross the sea with the fleet. I'll be glad to take you and the pretty barbarian girl." Demos pointed a finger at Tavi. "But His Royal Highness there doesn't set foot aboard my ship until he settles up with me."
Max narrowed his eyes. "Your ship's going to look awful funny with a big hole burned straight through it."
"I'll plug it with your fat head," Demos retorted with a wintry smile.
"Max," Tavi said gently. "Captain, may I come aboard to settle accounts?"
Max growled under his breath. "The Princeps of Alera should not have to ask permission to board a pirate ship."
"On his own ship," Kitai murmured, "captain outranks Princeps."
Tavi reached the top of the gangplank and spread his hands. "Well?"
Demos, a lean man, slightly taller than average, dressed in a black tunic and breeches, turned to lean one elbow on the rail and study Tavi. His free hand, Tavi noted, just happened to fall within an inch or two of the hilt of his sword. "You destroyed some of my property."
"That's right," Tavi said. "The chains in your hold you used to imprison slaves."
"You're going to replace them."
Tavi rolled one armored shoulder in a shrug. "What are they worth to you?"
"I don't want money. It isn't about money," Demos said. "They were mine. You had no right to them."
Tavi met the man's eyes steadily. "I think a few slaves might say the same thing regarding their lives and freedom, Demos."
Demos blinked his eyes, slowly. Then he looked away. He was quiet for a moment, before murmuring, "I didn't make the sea. I just sail on it."
"Here's the problem," Tavi said. "If I give you those chains, knowing what you're going to do with them, I become a part of whatever those chains are used for. I become a slaver. And I am no slaver, Demos. And never will be."
Demos frowned. "It would seem that we are at an impasse."
"And you're sure you won't change your mind?"
Demos's eyes flicked back to Tavi and hardened. "Not if the sun fell out of the sky. Replace the chains, or get off my ship."
"I can't do that. Do you understand why?"
Demos nodded. "Understand it. Even respect it. But that doesn't change a crowbegotten thing. So where are we?"
"In need of a solution."
"There isn't one."
"I think someone's told me that once or twice before," Tavi said, grinning. "I'll replace your chains if you'll make me a promise."
Demos tilted his head, his eyes narrowing.
"Promise that you'll never use any other set, any other restraints, but the ones I give you."
"And you give me decrepit pieces of rust? No thank you, Your Highness."
Tavi lifted a placating hand. "You'll get to inspect the chains first. Your promise will be contingent upon your acceptance."
Demos pursed his lips. Then he nodded abruptly. "Done."
Most Helpful Customer Reviews
Princeps¿ Fury is a continuation of the book series The Codex Alera written by Jim Butcher. In the next saga of the life of the Tavi or Gaius Octavian, Jim Butcher continues to expand upon the lives of not only this unlikely hero but also shows how his family and friends have grown to support and respect the young man that would be Emperor of Alera. Throughout this new installment of Tavi¿s life Jim Butcher shows of his exceptional skills of intrigue and deception that keep the reader on the edge of their set though out the book. Introducing new character and developing old ones showing how each of these people has changed through their interaction with Tavi and his allies. As any one who has read these books has come to expect there is more to the story than first appears. Jim Butcher continues to inspire the reader with rich descriptions of the scenes, political power plays and an excellent grasp of the human psyche by the decisions and reasoning that each character have to deal with throughout the series. If you liked the first four books you will love this fifth chapter of The Codex Alera series. Jim Butcher leaves nothing to the imagination with his excellent telling of life in Alera the rest of the world around her.
When i heard the new installment of the series was comming out soon, I had high hopes and let me say, my expectations were not just met they were exceeded in the upmost of ways. This book has it all: action, adventure, intruge, the whole nine yards, it keeps you attention so well you will wonder where the time has gone.
Like in all of his books, Butcher uses the same underling storyline that has been constant in the series mixed with new struggles confrontations that keep the story line fresh after so many novels. With these new problems there are resolutions that add to the building of the story underneath which gives the reader a sense of completion at the end of the book while making him beg for more.
Overall a great story and something that should be included in aany reader's collection.
Have a Merry Christmas
Book 5 of the codex Alera series. I like the canim characters a lot so it made for a fun read. Quite a lot of politicking/ succession pieces seemed occasionally to pad it out so a few of the storyline pieces felt unusually sparse (Iceman storyline felt quickly over with). It looks like the last book will have an almighty fight with the Vord that I'm looking forward to loads. It felt a little like the "Empire Strikes Back" with the Vord finishing with very solidly ahead. Quite a lot of major story still to clear up in the next ones though so I hope I can wait out for book 6 to get into paperback.
This is a GREAT series with a new 'power' twist.
This is the fifth book in the Codex Alera series by Jim Butcher. The series is 6 books in length, the last book is "First Lord's Fury". It was not as good as the previous book, but still a very good read.Tavi is heading off to the Canim's homeland with the First Aleran. There he hopes to return the Canim to their homeland without incident, unfortunately a big sea storm devastates the fleets of ships and plans change. What Tavi and the Canim find upon reaching the shore is horrible and unexpected. Back in Alera the First Lord (Gauis) is dealing with a crisis of his own. As Gauis's health continues to deteriorate he is left dealing with an attack from the Vord. The Vord are an insect-like race that was fought in the first few books in this series. The First Lord calls on Amara and Bernard to, once again, take on a dangerous mission to figure out how the Vord have learned Fury-craft. The last storyline deals with Isana, now the First Lady. Gauis sends Isana to the north in an effort to make peace with the Ice-men there; in hopes that the Aleran forces in the North can leave the fighting on the northern Shieldwall and lend their assistance to fighting the Vord in the south.As you can tell from above there is a lot of fighting in this book. There is less character development than in previous books, but still a lot of great action scenes. This book was more about Butcher moving the characters around to where they need to be for the final book than anything else. It is very much a transition novel.That is not to say that a lot of things don't happen, a lot of things do happen. The characters' situation is worse than ever before and there are no great victories in this book. Our heroes continue to pull off feats of imaginable strength and daring; the enemies continue to horrify us. The Vord are definitely a horrible enemy,Like in the last book, Tavi pulls off one crazy scheme after another and makes it through unscathed...this is a bit unrealistic and irritating. The other down point of this book is that Butcher uses too many words to describe everything. There was just a lot of description that we didn't need to know and at times this slowed down the relentless pace of the story a bit too much.Nothing is resolved in this book, but all the players are moved into position for a powerful and awesome conclusion in the next book. I would recommend buying the last book with this one so that you don't have to wait to read it. Also you do need to read the previous books in this series to follow what is going on in this book.All in all it is a great story, with a complicated plot, great action scenes, and wonderful characters. It is just not as great of a story as the last book. I have high hopes for the concluding novel though and am excited to read the next book.
No sooner does Tavi leave Alera with the Canem invasion force, to travel the sea back to Cane, but the Vord are discovered to have taken hold in Alera. And in the north, the Icemen have redoubled their forces to try to breach the Shieldwall. The First Lord summons all the Lords of the land to a special Senate meeting to explain just how bad the situation is. From there, each of our protagonists have their own tasks to defend the realm. But the Vord have mutated, become more human-seeming. Tavi finds that the Cane come from a continent with several nations of Canim. And the Vord are there, as well. Political machinations abound, as well as fierce action. A rousing continuation of the action started in the first books of the series.
As the book-before-the-last-book, it's inevitable that there is a bunch of table clearing and then table setting for the final volume. Princep's Fury is filled with lots of action that provides little actual consequence. Tavi takes a holiday in scenic Cain, where he learns animal husbandry and kills a vord queen. Isana becomes a diplomat, where she works for peace with the poorly-realized Icemen. Amara and Bernard are set on another mission impossible in which this reader would have rather seen one, or possibly both, not return. And then there's Gaius.It's not really a spoiler, since every half-alert reader knows that Butcher has been telling us that Gaius will die for the previous four volumes. Without it, Tavi cannot ascend to power. Despite the fireworks, Gaius's death actually fails to affect anything important to the story. He apparently didn't even take down a Vord queen. Oh yeah, and his wife was poisoning him, another spoiler that doesn't really mean anything.My disappointment with this book starts and ends primarily with Invidia. By all rights, she should be dead at the end of the Captain's Fury. Instead, like a poor parody of a Monty Python sketch, she pops up again (with a chest hugger). "I'm not dead. I think I'll go for a walk."
Only a few months after the story left off in Captain's Fury, Tavi sails to Canim lands to work out a treaty between his people and the Canes. Back in Alera, the Vord is still a very real threat and Gaius Sextus suddenly announces to all that they are at war.If you've enjoyed the Codex Alera series so far, this one will not disappoint. Great characters and excellent pacing make it a fast read. I can't wait for the next one to come out!
Another fantastic book in the Codex Alera. I can't wait for the next. At this point it is hard to see how everything can work out, but I have faith that the world will not be completely destroyed in the end. As always Butcher's writing is fast paced and interesting. I read his books for the characters, which are always delightful!
In Butcher's latest installment of the Codex Alera series he manages to surpass other best selling series (The Dresden Files) and makes this fantasy series truly epic, in the same league as "The Lord of the Rings".
I've read the previous four books and now we come to The Princep's Fury, Book 5 in the Codex Alera by Jim Butcher . And this one, while it isn't my favorite of the five, certainly moves the story along. We get to see a little bit more about the Canim when Tavi heads there with his troops to their land to satisfy a promise he is honor-bound to uphold. Unfortunately, the dreaded Vord are there already and between the threat of the Canim and the Vord's destruction, he has to act decisively to save his new friends. Meanwhile, back in Alera, his family is having trouble helping King Gaius Sextus- Tavi's grandfather. As always, Tavi can't do it alone. He needs the help of his girlfriend, and some of his best friends and advisors to get the job done and save what remains of the Canim people.These books are a great read, a good adventure and I love reading them. I'll have other books that I want to be reading but will always pick up one of this series before others just for the pure entertainment value and escapism of a fun epic fantasy. I suppose if this genre is not your thing then you won't care for it much. Otherwise, great read. Have fun with them. I don't read the Dresden books, though I will say that I was sad when the Television Series, The Dresden Files, was cancelled.
This is another outstanding episode in the Codex Alera series. The author kept three distinct story lines going and, each time he switched between them, I was so engrossed I wanted to yell, "No, I need to know what happens next!" Very different than his Dresden books (a single story arc, not set in our world, etc.), this story feels very fresh and the quality is consistent across the volumes.I¿m really looking forward to the next installment. Butcher continues to be one of the most consistent fantasy writers going for me.
This fantasy series is still one of my absolute favorites and with each additional book I grow to love it more. I read this is one sitting, which involved staying up to an ungodly hour, but I simply couldn't stop. The characters were so engaging I was literally shouting in glee for their victories, crying for their losses. It's beautifully crafted.
Great plots, adventure and story line. Enjoyed the entire series