Title: Research Anthology on Game Design, Development, Usage, and Social Impact, VOL 2, Author: Information R Management Association
Title: Trends and Perspectives in Modern Computational Science, Author: George Maroulis
Title: Handmade Pixels: Independent Video Games and the Quest for Authenticity, Author: Jesper Juul
Title: Basics of Game Design, Author: Michael Moore
Title: Games as Texts: A Practical Application of Textual Analysis to Games, Author: Alayna Cole
Title: Networking for Big Data, Author: Shui Yu
Title: The Dictionary of Multimedia 1999: Terms and Acronyms / Edition 2, Author: Brad Hansen
Title: Interactive Storytelling: Techniques for 21st Century Fiction, Author: Andrew Glassner
Title: Mastering Technical Art in Unreal Engine: Materials and VFX, Author: Greg Penninck
Title: Guide to Cloud Computing for Business and Technology Managers: From Distributed Computing to Cloudware Applications, Author: Vivek Kale
Title: Commodore 64 Games Book 2, Author: Gregg Barnett
Title: Designing Games for Children: Developmental, Usability, and Design Considerations for Making Games for Kids, Author: Carla Fisher
Title: Game Audio Programming: Principles and Practices, Author: Guy Somberg
Title: Metaheuristic Algorithms in Industry 4.0, Author: Pritesh Shah
Title: Cancer Systems Biology, Author: Edwin Wang
Title: Alternate Reality Games: Promotion and Participatory Culture, Author: Stephanie Janes
Title: Critical Gaming: Interactive History and Virtual Heritage, Author: Erik Champion
Title: Distributed Sensor Networks: Sensor Networking and Applications (Volume Two), Author: S. Sitharama Iyengar
Title: AI for Radiology, Author: Oge Marques
Title: Animation Masterclasses: From Pencils to Pixels: A Complete Course in Animation & Production, Author: Tony White

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