Title: Fireworks (R) MX: The Complete Reference, Author: Doug Sahlin
Title: Introduction to Video and Image Processing: Building Real Systems and Applications, Author: Thomas B. Moeslund
Title: Introduction to 3D Game Programming with DirectX 11, Author: Frank Luna
Title: The Book of GIMP: A Complete Guide to Nearly Everything, Author: Olivier Lecarme
Title: Game Testing: All in One, Author: Charles P. Schultz
Title: AutoCAD 2016: 3D Modeling, Author: Munir Hamad
Title: Blender Master Class: A Hands-On Guide to Modeling, Sculpting, Materials, and Rendering, Author: Ben Simonds
Title: Hands-On Image Processing with Python: Advanced methods for analyzing, transforming, and interpreting digital images, Author: Sandipan Dey Pre-Order Now
Title: Mobile Game Development with Unity: Build Once, Deploy Anywhere, Author: Jonathon Manning
Title: Build Stunning Real-time VFX with Unreal Engine 5: Start your journey into Unreal particle systems to create realistic visual effects using Niagara, Author: Hrishikesh Andurlekar
Title: Blender 3D Incredible Models: A comprehensive guide to hard-surface modeling, procedural texturing, and rendering, Author: Arijan Belec
Title: CSS3 and SVG with Gemini, Author: Oswald Campesato
Title: Learn Sprite Kit for iOS Game Development, Author: Leland Long
Title: The History of Visual Magic in Computers: How it led to AI, Author: Jon Peddie Pre-Order Now
Title: Beginning Android 3D Game Development, Author: Robert Chin
Title: D3 for the Impatient: Interactive Graphics for Programmers and Scientists, Author: Philipp Janert
Title: Beginning Android Games, Author: Robert Green
Title: Exercises in Programming Style, Author: Cristina Videira Lopes
Title: Introduction to Computer Graphics: Using OpenGL and Java, Author: Karsten Lehn
Title: Pro .NET 2.0 Graphics Programming / Edition 1, Author: Eric White

Pagination Links