Title: Pro HTML5 Games: Learn to Build your Own Games using HTML5 and JavaScript, Author: Aditya Ravi Shankar
Title: Building HTML5 Games with ImpactJS: An Introduction On HTML5 Game Development, Author: Jesse Freeman
Title: Program Arcade Games: With Python and Pygame, Author: Paul Craven
Title: Unity 2020 By Example - Third Edition, Author: Robert Wells
Title: Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web / Edition 1, Author: Jean-Marc Gauthier
Title: From Action Systems to Distributed Systems: The Refinement Approach, Author: Luigia Petre
Title: Advanced Unity Game Development: Build Professional Games with Unity, C#, and Visual Studio, Author: Victor G Brusca
Title: Motion in Games: First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers / Edition 1, Author: Arjan Egges
Title: On the Way to Fun: An Emotion-Based Approach to Successful Game Design, Author: Roberto Dillon
Title: Every Game Is An Island: Endings and Extremities in Video Games, Author: Riccardo Fassone
Title: Building a Game Pitch: How to Bottle Lightning, Author: Arran Topalian
Title: Behavior Trees in Robotics and AI: An Introduction, Author: Michele Colledanchise
Title: Handbook of Computer Programming with Python, Author: Dimitrios Xanthidis
Title: Computers and Games: 6th International Conference, CG 2008 Beijing, China, September 29 - October 1, 2008. Proceedings / Edition 1, Author: H. Jaap van den Herik
Title: Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines, Author: Wes McDermott
Title: The Composition of Video Games: Narrative, Aesthetics, Rhetoric and Play, Author: Johansen Quijano
Title: Advances in Machine Learning and Data Mining for Astronomy, Author: Michael J. Way
Title: The Golden Age of Video Games: The Birth of a Multibillion Dollar Industry, Author: Roberto Dillon
Title: Neural Networks in Unity: C# Programming for Windows 10, Author: Abhishek Nandy
Title: Player and Avatar: The Affective Potential of Videogames, Author: David Owen

Pagination Links