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Title: Reverse Design: Final Fantasy VI / Edition 1, Author: Patrick Holleman
Title: Game Devs & Others: Tales from the Margins / Edition 1, Author: Tanya DePass
Title: Distributed Sensor Networks: Sensor Networking and Applications (Volume Two) / Edition 2, Author: S. Sitharama Iyengar
Title: Holistic Game Development with Unity 3e: An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming / Edition 3, Author: Penny de Byl
Title: Agent-Based Modeling and Simulation with Swarm / Edition 1, Author: Hitoshi Iba
Title: Reverse Design: Chrono Trigger / Edition 1, Author: Patrick Holleman
Title: Game Design: From Blue Sky to Green Light / Edition 1, Author: Deborah Todd
Title: Reinforcement Learning for Cyber-Physical Systems: with Cybersecurity Case Studies / Edition 1, Author: Chong Li
Title: Knowledge and Systems Science: Enabling Systemic Knowledge Synthesis / Edition 1, Author: Yoshiteru Nakamori
Title: Physics for Game Programmers / Edition 1, Author: Grant Palmer
Title: Programming in C++ for Engineering and Science / Edition 1, Author: Larry Nyhoff
Title: XNA 3.0 Game Programming Recipes: A Problem-Solution Approach / Edition 1, Author: Riemer Grootjans
Title: Game AI Pro 3: Collected Wisdom of Game AI Professionals / Edition 1, Author: Steve Rabin
Title: Non-Photorealistic Rendering / Edition 1, Author: Bruce Gooch
Title: Artificial Superintelligence: A Futuristic Approach / Edition 1, Author: Roman V. Yampolskiy
Title: Mining Software Specifications: Methodologies and Applications / Edition 1, Author: David Lo
Title: Multimedia Ontology: Representation and Applications / Edition 1, Author: Santanu Chaudhury
Title: Computer Graphics and Virtual Reality, Author: Hamid R. Arabnia
Title: Automated Physical Database Design and Tuning / Edition 1, Author: Nicolas Bruno

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