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Title: Foundation Game Design with Flash / Edition 1, Author: Rex van der Spuy

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Title: BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner, Author: Sloan Kelly

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Title: XNA 2.0 Game Programming Recipes: A Problem-Solution Approach / Edition 1, Author: Riemer Grootjans
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Title: 3D Game Design with Unreal Engine 4 and Blender: Design and create immersive, beautiful game environments with the versatility of Unreal Engine 4 and Blender, Author: Jessica Plowman
Title: Introduction to Game Programming in C++, Author: Alan Thorn
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Title: Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games / Edition 1, Author: Austin Grossman
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Title: Artificial Superintelligence: A Futuristic Approach / Edition 1, Author: Roman V. Yampolskiy

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Title: Story and Simulations for Serious Games: Tales from the Trenches / Edition 1, Author: Nick Iuppa

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Title: Producing Games: From Business and Budgets to Creativity and Design / Edition 1, Author: D Cohen
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Title: Zune Game Development using XNA 3.0 / Edition 1, Author: Dan Waters
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Title: HTML5 Game Development Insights / Edition 1, Author: Colt McAnlis
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