Draw to Win: A Crash Course on How to Lead, Sell, and Innovate With Your Visual Mind

Draw to Win: A Crash Course on How to Lead, Sell, and Innovate With Your Visual Mind

by Dan Roam


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Product Details

ISBN-13: 9780399562990
Publisher: Penguin Publishing Group
Publication date: 09/13/2016
Pages: 192
Sales rank: 831,087
Product dimensions: 5.10(w) x 7.20(h) x 1.00(d)

About the Author

Dan Roam is the internationally bestselling author of five books on visual communication, including The Back of the Napkin, Blah Blah Blah, and Show and Tell, and is the founder of the Napkin Academy, the world's first online visual-thinking training program. He has helped leaders at Microsoft, Boeing, eBay, Kraft, Gap, IBM, the US Navy, the US Senate, and the White House solve complex problems with simple pictures. Dan and his white-board have appeared on CNN, MSNBC, ABC, CBS, Fox, and NPR.

Table of Contents

The Kickoff 1

Chapter 1 Draw Like Your Life Depends on It 3

Chapter 2 Whoever Draws the Best Picture Wins 16

Chapter 3 First Draw a Circle, Then Give it a Name 36

Chapter 4 Lead with the Eye and the Mind Will Follow 51

Chapter 5 Start with the Who 69

Chapter 6 To Lead, Draw Your Destination 87

Chapter 7 To Sell, Draw Together 107

Chapter 8 To Innovate, Draw the World Upside Down 127

Chapter 9 To Train, Draw The Story 146

Chapter 10 When In Doubt, Draw It Out 163

Acknowledgments 171

Index 175

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