A deepening crisis aboard a deep-space colonisation vessel has forced most of its crew to evacuate to the nearest planet.
During the evacuation, a ship, carrying three young friends to safety, malfunctions and strands them in interstellar space.
It's not long before the Ranegr - a drifting ship of outlaws - salvages their derelict pod.
Put to work in the reactor core by a captain with conquest on his mind, and stalked by bizarre creatures in the shadows, the children's bid to escape and return home is just one thread in a web of ambition and clashing desires, bringing them ever nearer to an ancient mystery lurking in the cosmos.
|Publisher:||C S Cooper|
|Product dimensions:||6.00(w) x 9.00(h) x 0.66(d)|
About the Author
Unfortunately, I only had one game in the series, and my parents weren't... keen... to send their credit card details over the phone to a company overseas. This was well before the Internet, mind you. So I couldn't get the rest of the games, even though I really wanted them.
Instead, I started designing my own games and stories on a magnadoodle. That's how I developed my love of storytelling.
Then, when I was in year five, my teacher read to me the Chinese creation myth. That triggered a spark in my mind, which over the years transformed into an invented world, with its own mythology, languages, and history.
Tessa Eden grew up upon the shores of Australia's sunny beaches, frolicking in the sand and exploring the beautiful underwater world. Her father being a software engineer, and mother an illustrator, it was natural that she would grow to combine the two, becoming a digital artist. She now spends her days painting digitally, and creating 3D animations and CGI for animation studios in Sydney.
Table of Contents
Notes on Pronunciation
1 | Bioplant Crisis?
2 | Who’re the stowaways I’ll note in my log?
3 | Why can’t we be friends?
4 | Things ain’t always how you s’pose ’em
5 | Don’t say it’s impossible
6 | We want ya to be happy
7 | We will teach you
8 | Where is my son?
9 | It is my ambition, and I shall achieve it!
10 | Your loyalty is truly iron-clad
11 | If we take the bridge, we win
12 | Did you really think this would work?
13 | Zeers is coming with us
14 | I had fun, Neliya
15 | Chigua!
16 | We’re stuck here
17 | We just want to go home
18 | Let’s get to work
19 | Rii-tuan’s hair’s been eaten!
20 | If you wanna save that kid …
21 | What’s on the to-do list?
22 | Tragedies happen all the time
23 | A cold, icy flame
24 | I’m just happy
25 | This will get us home
26 | I won’t just remember you
27 | Gone in one big firework
28 | You sold us out!
29 | I’ve been in way worse
30 | You make it better every day
31 | What now?
32 | I won’t convince her for your sake
33 | They’ll come looking for you
34 | Please, adopt me
35 | Don’t think! Just talk!
36 | What future is there for me on the Othala?
37 | The future’s open for us