Seventh: Volume 9
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Upon arriving in Baym, Lyle’s party attempts to promptly complete their registration at the city’s Guild, only to find themselves treated no better than rookies. As it turns out, all the experience they had gained traveling around through foreign lands is moot—they’ll have to prove themselves all over again before they’re allowed to take proper requests, let alone explore a dungeon. Left with nothing else to do, they devote themselves to doing menial labor to steadily gain the mysterious Gu...























