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Title: 3D Math Primer for Graphics and Game Development / Edition 2, Author: Fletcher Dunn
Title: Real-Time Collision Detection / Edition 1, Author: Christer Ericson
Title: Procedural Generation in Game Design / Edition 1, Author: Tanya Short
Title: RNA-seq Data Analysis: A Practical Approach / Edition 1, Author: Eija Korpelainen
Title: Delaunay Mesh Generation / Edition 1, Author: Siu-Wing Cheng
Title: Rules of Play: Game Design Fundamentals / Edition 1, Author: Katie Salen
Title: Handbook of Robust Low-Rank and Sparse Matrix Decomposition: Applications in Image and Video Processing / Edition 1, Author: Thierry Bouwmans
Title: Start Programming Using HTML, CSS, and JavaScript / Edition 1, Author: Iztok Fajfar
Title: The PC Graphics Handbook / Edition 1, Author: Julio Sanchez
Title: Handbook of Financial Cryptography and Security / Edition 1, Author: Burton Rosenberg
Title: Hardware Security: Design, Threats, and Safeguards / Edition 1, Author: Debdeep Mukhopadhyay
Title: Software Engineering: The Current Practice / Edition 1, Author: Vaclav Rajlich
Title: Intelligent Autonomy of UAVs: Advanced Missions and Future Use / Edition 1, Author: Yasmina Bestaoui Sebbane
Title: Production Rendering: Design and Implementation / Edition 1, Author: Ian Stephenson
Title: Handbook of Data Structures and Applications / Edition 2, Author: Dinesh P. Mehta
Title: Empirical Research in Software Engineering: Concepts, Analysis, and Applications / Edition 1, Author: Ruchika Malhotra
Title: The Dictionary of Multimedia 1999: Terms and Acronyms / Edition 2, Author: Brad Hansen
Title: Privacy-Aware Knowledge Discovery: Novel Applications and New Techniques / Edition 1, Author: Francesco Bonchi
Title: Geometric Algebra: An Algebraic System for Computer Games and Animation / Edition 1, Author: John A. Vince

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