Based on Mike Singleton's epic 1984 ZX Spectrum game, this is a full-length Tolkienesque novel written by best-selling science-fiction and fantasy author, Drew Wagar. Set in Mike Singleton's epic realm of Midnight, this story brings to life the desperate struggle of the Free and the Fey against the evil Witchking, Doomdark.
"It is clearly written by someone who has actually played the game extensively and who understands the characters and their motivations. Within the events of the novel most readers will probably recognise various tactics and stratagems that they themselves have employed. The author also manages to successfully dovetail the two different ways to complete the game, the roleplaying quest and the militaristic wargame campaign. A masterful novelisation."
"It is a rare gift indeed to take childhood memories of time spent in enjoyment and wonder, and to reenergise and reinvigorate them many times over."
A fantastic read. This first of the tales of Midnight has been faithfully recounted in style. Drew has managed to retain the feel and narrative of the game that so "many of us hold so dear. His skill and hard work shine through."
The Lords of Midnight, Book One of the Midnight Chronicles
The magical land of Midnight was cursed into eternal winter many hundreds of moons ago.
The survivors battle hardship, famine and war; having beating back Doomdark, the Witchking, in a battle that lives on in legend. But now at the Winter Solstice, neither the Lords of Midnight nor the Fey of the forests can resist his greatest weapon, the ice-fear.
Their only hope rests in ancient lore, the myth of a long lost house and the legend of the Moonprince.
Based on Mike Singleton's epic 1984 ZX Spectrum game, this is a full-length Tolkienesque novel written by best-selling science-fiction and fantasy author, Drew Wagar. Set in Mike Singleton's epic realm of Midnight, this story brings to life the desperate struggle of the Free and the Fey against the evil Witchking, Doomdark.
"It is clearly written by someone who has actually played the game extensively and who understands the characters and their motivations. Within the events of the novel most readers will probably recognise various tactics and stratagems that they themselves have employed. The author also manages to successfully dovetail the two different ways to complete the game, the roleplaying quest and the militaristic wargame campaign. A masterful novelisation."
"It is a rare gift indeed to take childhood memories of time spent in enjoyment and wonder, and to reenergise and reinvigorate them many times over."
A fantastic read. This first of the tales of Midnight has been faithfully recounted in style. Drew has managed to retain the feel and narrative of the game that so "many of us hold so dear. His skill and hard work shine through."
The Lords of Midnight, Book One of the Midnight Chronicles
The magical land of Midnight was cursed into eternal winter many hundreds of moons ago.
The survivors battle hardship, famine and war; having beating back Doomdark, the Witchking, in a battle that lives on in legend. But now at the Winter Solstice, neither the Lords of Midnight nor the Fey of the forests can resist his greatest weapon, the ice-fear.
Their only hope rests in ancient lore, the myth of a long lost house and the legend of the Moonprince.

The Lords of Midnight (The Midnight Chronicles, #1)

The Lords of Midnight (The Midnight Chronicles, #1)
Product Details
BN ID: | 2940181294011 |
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Publisher: | Drew Wagar |
Publication date: | 03/11/2025 |
Series: | The Midnight Chronicles |
Sold by: | Draft2Digital |
Format: | eBook |
File size: | 2 MB |